clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Tutorials > Hexagon tutorials
Register FAQDonate Image Hosting Members List Calendar Search Today's Posts Mark Forums Read
Hexagon tutorials Want to learn Hexagon, it\'s here!
Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old 12th June 2006, 01:51   #41 (permalink)
Hexagoner
 
mayito7777's Avatar
 
Join Date: Nov 2004
Location: Saint Cloud, Florida
Posts: 747
My Photos: (1)
Images: 13
Thank you, great work!!!
__________________
Seek and ye shall find. JESUS

Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X



http://richchurchtoday.blogspot.com/
mayito7777 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 15th June 2006, 04:22   #42 (permalink)
Vertex
 
Jondra's Avatar
 
Join Date: May 2006
Posts: 4
My Photos: (0)
Greetings from a total newbie

I've just completed this tutorial It really taught me a lot about tools. That's really something I needed.
There's a few issues with the model that I need to go back into hex and figure out how to fix, but all in all I'm rather proud of this as it's the first thing that I have ever modeled.
Thanks for a great tutorial
Jondra
Attached Thumbnails
Click image for larger version

Name:	mycamera.jpg
Views:	125
Size:	36.0 KB
ID:	13134  
Jondra is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 15th June 2006, 07:23   #43 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,172
My Photos: (25)
Images: 23
Nice job on the camera Jondra, getting familiar with basic tools is the whole idea behind the tut.
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16th June 2006, 13:07   #44 (permalink)
Vertex
 
estherau's Avatar
 
Join Date: Feb 2006
Posts: 13
My Photos: (0)
I'm really new and when I make the cube to a size of 60.5 like shown in the tutorial the cube becomes very much bigger than it appears in your screencapture and I can't seem to zoom out to see it like you show it. so I haven't got to first base yet.
Love esther
estherau is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16th June 2006, 13:17   #45 (permalink)
Vertex
 
estherau's Avatar
 
Join Date: Feb 2006
Posts: 13
My Photos: (0)
Okay found out how to zoom out. NOw struggling to tessilate. boy it's hard being a newbie.
Love esther
estherau is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16th June 2006, 14:14   #46 (permalink)
Vertex
 
estherau's Avatar
 
Join Date: Feb 2006
Posts: 13
My Photos: (0)
I'm wondering if I have a glitch in hexagon. I can only tessilate at the very begining when I first open hex and insert a cube. Once i start playing with the cube I never see that option again.
Love esther
estherau is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16th June 2006, 17:32   #47 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,172
My Photos: (25)
Images: 23
Estherau - you can only set teselation numericaly at creation of the cube if you validate the creation it cannot be numericly tesselated. If you want more loops later use the tesselate function(x) and use the 'by slice' option.
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 27th June 2006, 22:15   #48 (permalink)
Cube
 
dlk30341's Avatar
 
Join Date: Aug 2005
Posts: 73
My Photos: (0)
As a newbie myself I'm finding this all quite maddening . The manual is all out of kilter(written for 1.2)...not enough detail given on the tuts...videos way to fast, & the young lady who is narrating does a lot more than what she is describing.

OK - I've selected the faces up top...clicked on the extrude....but the options do not appear no the right side as shown. All I get to the side is CLONE & CLONE OFF...what am I doing wrong.

Thanks
dlk30341 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28th June 2006, 03:01   #49 (permalink)
Vertex
 
estherau's Avatar
 
Join Date: Feb 2006
Posts: 13
My Photos: (0)
I too find the tutorial lady speaks too fast, and doesn't show all the steps.
Love esther
estherau is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28th June 2006, 14:17   #50 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,172
My Photos: (25)
Images: 23
dlk30341- Can you post a screenshot with the right hand palette open when you are performing that action so I can see what is happening?
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28th June 2006, 18:45   #51 (permalink)
Cube
 
dlk30341's Avatar
 
Join Date: Aug 2005
Posts: 73
My Photos: (0)
2 screen to shots follow:

The 1st shows where I have the top surfaces selected
Attached Thumbnails
Click image for larger version

Name:	HEX1.jpg
Views:	75
Size:	29.3 KB
ID:	13437  
dlk30341 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28th June 2006, 18:47   #52 (permalink)
Cube
 
dlk30341's Avatar
 
Join Date: Aug 2005
Posts: 73
My Photos: (0)
The 2nd image shows what is happening after I hit the extrude button...all my selection goes away & the tools are not showing on the left.

Thanks
Attached Thumbnails
Click image for larger version

Name:	HEX2.jpg
Views:	60
Size:	14.8 KB
ID:	13438  
dlk30341 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29th June 2006, 00:22   #53 (permalink)
Cube
 
dlk30341's Avatar
 
Join Date: Aug 2005
Posts: 73
My Photos: (0)
In addition, please explain what you mean by extract 3 times. The more detailed the better.

Thank you
dlk30341 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 03:00   #54 (permalink)
Vertex
 
PurpleMango's Avatar
 
Join Date: Jul 2006
Posts: 18
My Photos: (0)
Blink

Hi Grendel, I'm new at Hex. and I've managed to get through a few tutes and a lot of the user manual but I'm stuck on the first two steps:

Select points in two loops and arrange them in a
circular pattern using the Universal Manipulator.
Use two points simultaneously to keep it
symmetrical.

and
Then select the polygons for the lens housing.

I selected two points manually then tried the loop tool but nothing happens. I'm not sure what's meant by "use two points simultaneously to keep it symmetrical" So I selected all points on the box manually and tried to understand this:

Quote:
Originally Posted by Corndog
When you select the surface extrude tool from the above section.. look in the properties window it will then allow you to select the constrained extruder there then all you can do is ectrude along the axis.. I hope this helps and i understood your question.. I had the same problem at first... so many options/ tools to learn.


Where is the surface extrude tool..I can only find Fast Extrude, Sweep and Extrude. I thought extrude was only to extrude and not tessellate?...so how does an extrude tool create tessellaton?

Maybe you could break the tute down into smaller steps + highlight the tools used pleeeease before I lose what's left of my mind
PurpleMango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 03:54   #55 (permalink)
Vertex
 
PurpleMango's Avatar
 
Join Date: Jul 2006
Posts: 18
My Photos: (0)
I don't get an option to tessellate numerically when creating box...(Hex 2.1)
Attached Thumbnails
Click image for larger version

Name:	box.gif
Views:	62
Size:	19.9 KB
ID:	13478  
PurpleMango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 08:09   #56 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,172
My Photos: (25)
Images: 23
dlk30341- Please show the entire screen...

For the extrude three times if you zoom in on the screenshot, look at the yellow line on the extrusion. I just extruded, click, extruded, click, extruded, validate.


Purple Mango - Just select points(F4) in the two loops that will form the shape of your lens housing(don't use loop select), if you zoom in on the screenshot you can see I have one point on the left and one on the right selected. The use the scale cube on the universal manipulator to keep the movement on each symetrical. I then dropped down to the next two points and repeated until it looked like a nice arc.

Then switch to face selection(F2) and select the polys shown in the screenshot.

For the tesselation, when you create a cube you drag out the radius, then click and the tesselation input will appear in the properties palette. It will be toward the bottom so try minimizing the DG and scene palette then you should be able to see it.
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 09:35   #57 (permalink)
Vertex
 
PurpleMango's Avatar
 
Join Date: Jul 2006
Posts: 18
My Photos: (0)
I still can't see the tessellation option when creating a cube - but I discovered the + sign creates tess.

>if you zoom in on the screenshot you can see I have one point on the left and one on the right selected.>
I see - thanks Grendel!! Sorry if I sound a bit dense..but I can only move the points in one direction..how do I get them to move apart? (thanks for your patience).
PurpleMango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 09:39   #58 (permalink)
Vertex
 
PurpleMango's Avatar
 
Join Date: Jul 2006
Posts: 18
My Photos: (0)
It's ok..the yellow button makes it happen. Yippee...on my way to my first
3d model :-)
PurpleMango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 09:44   #59 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,172
My Photos: (25)
Images: 23
Use the scale cube with the universal manipulator, not the arrow and they should move apart.
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st July 2006, 10:31   #60 (permalink)
Vertex
 
PurpleMango's Avatar
 
Join Date: Jul 2006
Posts: 18
My Photos: (0)
Quote:
Originally Posted by Grendel
Use the scale cube with the universal manipulator, not the arrow and they should move apart.
Thanks :-) I didn't know what the yellow button was called.

Another problem:

When I use Extrude Surface I get the problem in the screenshot (ie I can no longer select the faces)..but it doesn't happen when using the fast extrude using Ctrl. Thanks.

(sorry the screen arrows shows the Sweep instead of Extrude..I meant to arrow the Extrude)
Attached Thumbnails
Click image for larger version

Name:	extrude.gif
Views:	75
Size:	36.2 KB
ID:	13480  
PurpleMango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +2. The time now is 06:57.




Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel