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| | #41 (permalink) |
| Hexagoner ![]() | Thank you, great work!!!
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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| | #42 (permalink) |
| Vertex ![]() | Greetings from a total newbie I've just completed this tutorial It really taught me a lot about tools. That's really something I needed. There's a few issues with the model that I need to go back into hex and figure out how to fix, but all in all I'm rather proud of this as it's the first thing that I have ever modeled. Thanks for a great tutorial Jondra |
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| | #44 (permalink) |
| Vertex ![]() | I'm really new and when I make the cube to a size of 60.5 like shown in the tutorial the cube becomes very much bigger than it appears in your screencapture and I can't seem to zoom out to see it like you show it. so I haven't got to first base yet. Love esther |
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| | #48 (permalink) |
| Cube ![]() | As a newbie myself I'm finding this all quite maddening . The manual is all out of kilter(written for 1.2)...not enough detail given on the tuts...videos way to fast, & the young lady who is narrating does a lot more than what she is describing.OK - I've selected the faces up top...clicked on the extrude....but the options do not appear no the right side as shown. All I get to the side is CLONE & CLONE OFF...what am I doing wrong. Thanks |
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| | #54 (permalink) | |
| Vertex ![]() | Hi Grendel, I'm new at Hex. and I've managed to get through a few tutes and a lot of the user manual but I'm stuck on the first two steps: Select points in two loops and arrange them in a circular pattern using the Universal Manipulator. Use two points simultaneously to keep it symmetrical. and Then select the polygons for the lens housing. I selected two points manually then tried the loop tool but nothing happens. I'm not sure what's meant by "use two points simultaneously to keep it symmetrical" So I selected all points on the box manually and tried to understand this: Quote:
Where is the surface extrude tool..I can only find Fast Extrude, Sweep and Extrude. I thought extrude was only to extrude and not tessellate?...so how does an extrude tool create tessellaton? Maybe you could break the tute down into smaller steps + highlight the tools used pleeeease before I lose what's left of my mind | |
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| | #56 (permalink) |
| Moderator ![]() | dlk30341- Please show the entire screen... For the extrude three times if you zoom in on the screenshot, look at the yellow line on the extrusion. I just extruded, click, extruded, click, extruded, validate. Purple Mango - Just select points(F4) in the two loops that will form the shape of your lens housing(don't use loop select), if you zoom in on the screenshot you can see I have one point on the left and one on the right selected. The use the scale cube on the universal manipulator to keep the movement on each symetrical. I then dropped down to the next two points and repeated until it looked like a nice arc. Then switch to face selection(F2) and select the polys shown in the screenshot. For the tesselation, when you create a cube you drag out the radius, then click and the tesselation input will appear in the properties palette. It will be toward the bottom so try minimizing the DG and scene palette then you should be able to see it. |
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| | #57 (permalink) |
| Vertex ![]() | I still can't see the tessellation option when creating a cube - but I discovered the + sign creates tess. >if you zoom in on the screenshot you can see I have one point on the left and one on the right selected.> I see - thanks Grendel!! Sorry if I sound a bit dense..but I can only move the points in one direction..how do I get them to move apart? (thanks for your patience). |
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| | #60 (permalink) | |
| Vertex ![]() | Quote:
Another problem: When I use Extrude Surface I get the problem in the screenshot (ie I can no longer select the faces)..but it doesn't happen when using the fast extrude using Ctrl. Thanks.(sorry the screen arrows shows the Sweep instead of Extrude..I meant to arrow the Extrude) | |
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