clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Tutorials > Carrara tutorials
Register FAQDonate Image Hosting Members List Calendar Search Today's Posts Mark Forums Read
Carrara tutorials Find all the tutorials for Carrara inside this forum
Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old 15th December 2005, 15:44   #1 (permalink)
are
AKA RamPackWobble
 
are's Avatar
 
Join Date: Dec 2005
Location: Anglesey, North Wales, UK
Posts: 216
My Photos: (2)
Images: 2
[C1>C5] Christmas Lights

I answered a question about chrismas lights and their glow...and was asked to post it here

(original posts here )

So here goes.....

How about this effect ? am I getting closer ?



The light is made up of several parts - the main three are :-
the element (with an glow added to its material list) so it shows up , er, glowing. (no shadows set on this)



a light bulb with a aura on it (placed over the element





and a solid glas tube - I think the solid bit is important to stop the light reflecting around inside it and causing problems (?) - I also used the preset crystal glass for the material (I think)

The *.car is attached.

Have fun.
Attached Images
 
Attached Files
File Type: car email all.car (23.4 KB, 653 views)
are is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 15th December 2005, 16:20   #2 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,046
My Photos: (218)
Images: 93
Send a message via ICQ to Thomas Send a message via MSN to Thomas
Thhank you very much Are
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 15th December 2005, 17:54   #3 (permalink)
Polygurbs
 
Couerl's Avatar
 
Join Date: Jul 2005
Location: Denver
Posts: 1,292
My Photos: (0)
Images: 6
Send a message via Yahoo to Couerl
Used to be in Carrara that no aura or lens flare can work through glass, has this changed?
Couerl is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17th December 2005, 11:00   #4 (permalink)
are
AKA RamPackWobble
 
are's Avatar
 
Join Date: Dec 2005
Location: Anglesey, North Wales, UK
Posts: 216
My Photos: (2)
Images: 2
Couerl - this was done in V5pro, I don't know if it would work in earlier versions.
are is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17th December 2005, 13:44   #5 (permalink)
Box modeling
 
MickymX's Avatar
 
Join Date: May 2005
Location: Hte-Normandie
Posts: 311
My Photos: (0)
Excellent and thanks for the share.. il like this kind of pictures.
MickymX is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 20th December 2005, 02:13   #6 (permalink)
Vertex
 
Chark's Avatar
 
Join Date: Dec 2005
Posts: 1
My Photos: (0)
Thank you very much for sharing this tut. I found it very useful.
Chark is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 20th December 2005, 06:57   #7 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,061
My Photos: (6)
Images: 49
Thanks for the .car as well as the good work above. Curiosty is getting to me -- any particular reason for both the huge cube and the HDRI background?
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 20th December 2005, 10:14   #8 (permalink)
are
AKA RamPackWobble
 
are's Avatar
 
Join Date: Dec 2005
Location: Anglesey, North Wales, UK
Posts: 216
My Photos: (2)
Images: 2
Thanks for the comments.

Bwtr - if I remember right I wanted to use HDRI for the lighting but did not want to see it in the background so I added the cube in the background to hide the HDRI. I guess there are other ways of doing this - but I just have not found them yet ...?

There is a good example of this being used over at renderosity in the carrara gallery.
are is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 21st December 2005, 01:09   #9 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,061
My Photos: (6)
Images: 49
I have lots to learn also (which makes it all worthwhile!). I thought using HDRI was only for REALLY BIG stuff , sort of greater than A4 at 300ppi!? Rather than the cube I would have used Background or Backdrop perhaps? Anyway, really impresed with the quality of the lights you eventually attained. Thanks for giving us the info.
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +2. The time now is 06:34.




Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel