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| | #1 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
| Can Carrara be used to design 3-D games?
I can use Carrara OK but I have never done any programing. I was aksed if Carrara could work for game development? I am not sure how 3DS Max or Maya get used for developing games. What is needed to use Carrara for gaming development? Does Carrara need scripting? Any info would help.
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| | #3 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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Thanks for the info. I do not know how to program at all. If some one wanted to use my talents for designing a 3-D game would I be able to use Carrara (as is) to do it? What does Lightwave or Maya have that would make it better for game design? Any info would help. |
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| | #4 (permalink) | ||
| Spline ![]() Join Date: Dec 2004
Posts: 48
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I'm a serious games developer and I use Carrara Pro from time to time. Quote:
Quote:
- weak character animation tools - no means to export animated models - no built in texture baking - weak built in modeling tools - weak mesh reduction tools - no support for GLSL / HLSL shaders - no built in displacement map creation The "de facto" standard for the game industry is Max (followed by Maya, then Lightwave and Cinema 4D). Personally, I prefer working with Carrara over any of these others, but due to the weaknesses I've listed, I'm forced to do most of my work in another application. My current most used app is now C4D + Modo... | ||
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| | #5 (permalink) | ||
| Moderator ![]() Join Date: Apr 2005
Posts: 612
| Quote:
Quote:
But the original post, Carrara CAN be used within game production, but its no where near the best tool for the job.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. | ||
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| | #7 (permalink) |
| Extrusion ![]() |
I've done numerous prerendered games using Carrara, here's an example (screengrabs), prerendered isometric: http://www.chamberofchat.com/downloa....asp?mi=hStuff Also, did full-on professional 3d game using shockwave exporter, for a movie site. Unfortunately, as noted above, the Carrara plugin doesn't export lights, cameras, bones or motions, just models, so I had to use lightwave for any animations. Luckily, I was modeling mostly environments that didn't require bones animations: http://www.sonypictures.com/movies/stealth/site/
__________________ Carl J. Lydon games • cd • illustration • 3-d • medical • animation http://www.chamberofchat.com/ http://isointeractive.com/ |
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