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| | #1 (permalink) |
| Vertex ![]() Join Date: Feb 2006
Posts: 7
| problem with shading within polygons
Hopefully I can explain this the right way. I can't figure out why I'm getting different shading on the same plane. I started with a box and cut out some areas with cylinders using the booleans tool. The shading shows up when I'm modeling as well as after I render. Here's a couple of pictures to give an idea of what I'm talking about. Thanks in advance |
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| | #2 (permalink) |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
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Go to modeling room and select all edges. Perform CEASE operation (on all of them) and that's it, hopefully this helped
__________________ My missions are not impossible, I just make them look that way |
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