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| | #21 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 780
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This is how I ended up with C5Pro. I've been doing fantasy/sci-fi art as a hobby for decades (on and off) using mostly gouache and acrylics. When I started creating on the PC in 1999 I naturally went the 2D route, using Photoshop, Painter and a tablet. Then I was reading a mag and saw that it had a free version of Poser 3. I tried this out and went for the upgrade to Poser 4 with a special offer on Vue 4. Now I had some fun with this but never really made anything that I was really happy with, and rendering in Vue was soooo slow, when it worked that is. After a while I realised that what I wanted to do was make my own stuff. I looked around and came across Silo. Which I promptly bought and started (trying anyway) to make my own models. But rendering in Vue was still a problem. I though Vue5 would be the thing but when it first came out it was very expensive and I started looking at other things. Cinema/Lightwave/XSI/Maya et al all seemed a lot of money for a hobby. Bryce seemed to be another Vue, and I wanted Poser import, landscapes and good fast rendering. Then I found Carrara . It had Poser import, landscapes, rendered well and fast and was a reasonable price. What's more it was downloadable. I've had trouble with deliveries and being able to get it via download was great. Tried the demo, liked what I saw and bought C4Pro.When Hexagon was announced with a special offer I snapped that up too and now use it as my main modeller (still learning though). The upgrade to C5Pro has brought new delights yet I still don't use half of what is there. Haven't even touched on animation yet. I use Carrara mainly for assembling and rendering scenes. I'm still learning modelling and can see the bones in Carrara being the next thing to learn so that I can pose my creations. The shader system seems to me to be very powerfull. Plugins are relatively cheap. Eovia are responsive to the users and the community is great! Overall the whole package is just brilliant
__________________ Regards Tony (aka HamSoles) |
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| | #23 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,264
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Couerl- I have seen good things done with the spline modeller(the HP printer in the gallery) but if I need a hole I just model it. Now if we had some sort of DG in the assembly room where are could select spline cross sections and manipulate them then maybe I would use it more. Lone Gunman-Hallelujah on doing away with the storyboard room and making it rigging room. Vertex modeller room already has alot of stuff crammed in their. |
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| | #24 (permalink) |
| Box modeling ![]() Join Date: Feb 2006
Posts: 327
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I've been demoing various CG programs for a while. The demo for Carrara put it at the top of my "must by" list. Quite simply because of it's easy of use, and power. Not something you find in one package very often. I just fell into using the interface. And to top it off, It's resonably priced. Even a cheep old bas..... buba like me would by it. I often wonder about the pricing of some of these programs. I need a newer pickup more then a program. ;) Please pardon my spelling, I was educaded in middle america |
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| | #25 (permalink) |
| Polygurbs ![]() |
Hi Grendel, I was just thinking about specific stuff like the screen in this image done in the spline modeler, hex, daz and c5p. (I couldn't make these holes in hexagon using booleans, it would have killed it). http://whitcombpalace.com/Anime/Crimsonninja5.jpg I would love to see some more stuff in assembly too and have always thought of it as the unkown modeling room because in reality it is a modeling room, just less capable than the other ones ( I think "snap-to" using a bounding box would kick butt so you could snap a plate to a table top for instance or buttons up a shirt like copy on support to a line curve) and that is what scene managing and assembly should be best at is arranging stuff quickly. And yes by all means, someone please do away with the storyboard room and replace it with erm... rigging, animating stuff sounds good, I like daz power pose plug-in myself and think the browser should have some premade skeletons and poses so you could set stuff up drag drop (like your recent android) faster with some basic presets and more that you can make/save yourself in your browser tray. The idea before that c6 could make poser obsolete gave me chills in a good/bad sort of way. ![]() Ya they all look dead, but who has time to make them all day and then make a skeleton worth a crap after all that? Take care and keep up the nice looking work, Steven |
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| | #27 (permalink) |
| Cube ![]() Join Date: Sep 2005 Location: Southeastern USA
Posts: 63
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I agree with the LoneGunman, I would like to see some cloth simulation as well. 3DWorld #74 has a Cinema 4D tutorial which talks about the Clothilde engine. Interesting. I am not a C4D user, nor have I used any type of cloth simulation. I have tried modeling a bedspread in Carrara and find that getting the cloth to look real in the way it drapes over the bed and folds at the corners requires a lot of practice.
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| | #29 (permalink) | |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
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I started with demo programs, and then the first commercial program I bought was Visual Reality. Though good for its time and price (about £90), it was buggy and limited. I was a bit disillusioned after this that the only way to do it for real was to splash out a lot of money. Over the intervening years, I had played with demos of C4D, I have the LE version, and also at one point tried Truespace (I have the 3.2 version). However I found all of them had a steep learning curve, awkward interfaces and strange quirks in how they worked. Programs like Vue and Bryce intrigued me and I played with them for a while ...but they are so limited. I also had access to Lightwave 6 and Maya, but their learning curve is so steep, and the cost of ownership above what I could justify for a hobby. So imagine my delight when I started playing with the demo of Carrara 5 pro, a program that included landscape modelling but without the limitations of bryce etc. In addition the fact that I could use much of it (albeit at a basic level) without the manual told me this was an approachable program, but the galleries showed that it was capable of really complex and professional results. Finally, bringing in some reality, I could justify buying the package and being part of the community, which for an amateur like me is essential, as even the easiest package can throw you a curve, especially when it is as powerful and adaptable as Carrara. And then when I was buying it, I thought in for a penny in for a pound ...and bought Hexagon and Poser 6 as they were great deals when purchased together, though the wife thinks it cost me £250 I am really pleased with Hexagon, very powerful and easy to use. Poser I find is powerful, but tricky to get good results and extremely slow at times. I hope at some point more of Hexagon migrates to Carrara, and that Hair, fur and figures also develops so that I can work more in one package (though thats probably unrealistic...my priority would be to ditch poser )So now here I am, sometimes a bit frustrated, sometimes excited...but always having fun
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk | |
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| | #30 (permalink) |
| Lick it up ![]() |
I originally bought CS3 because i was looking for a (cheap ! ) 3D integrated software.... well, if i'd love the render, i had to move quite fast to Amapi for a bit more serious modeling. So since that i always used Amapi + Carrara as a rendering engine. I have to say that i'm frustated with this software, because it cannot support heavy files, and the memory management system is a real rip-off, creating since years a nice "a memory allocation has occured" on serious files, while other package like C4D take for the same model half of the memory, avoiding crash... I stay with those product because the Eovia Community is really great and helpfull, kinda "virtual friends" for some of them , otherwise i would have switch to C4D or maybe Maya...Also i have to mention tht Eovia's Support team is great and really take care of the customer Thus said, no product is perfect... the perfect one is the one that fit your needs, not those of your neighbour...so it can be different for each of us ! ![]() So maybe that Carrara6 will solve my problems...
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #31 (permalink) |
| Spline ![]() |
I am a software enginner and 3D, which is totally out of my field of work, is my passion. When first interested in 3D, looking trough the different software at the different stores, Raydream keept my attention. Not only it was very economic, but it was Mac compatible, it seemed to offer an all in one solution and it had a very easy to understand manual (yes I looked at a few opened boxes too... back them they existed.. ha!) I purchased it, I follow the instructions in the manual and created a couple of fish.. it was amazing and I was hooked!.. I have not done much with it since, but I did upgrated to Carrara3 for I didn't want to be lagged behind in having a software from a company that didn't existed, besides, again, de deal to upgrade was excelent. Since C3 and the hability to accesss the internet more often than 6 years ago and so I keep my eyes peel researching 3D programs, what their features are and specially the prices!!(yes, money is always top of the list).As stated earlier in the thread: " I am not going to pay so much for a hobby". my research and specially the Carrara community have lead me to upgrade to C4P and C5P and as lazy I am still learning. Not because learning Carrara has a huge lerning curve, actually it seem to be the easiest to use from the get go, but , yes, becuse I am a bit lazy and because of my busy life (you'll be surprise) very little I have advaced. If I were to choose another economic all in one solution, since I consider Carrara top of the line, I would go with Blender... It is really impressive and best of all it is free. My wish for the perfect Eovia 3D killer app to put those highe priced snobs to shame: 1. Buy/merge and integrate Carrara with Quindam and Daz. 2. Add fur/hair, dynamic clothing and air physics. 3. Upgrade rendering minimize polygons and add more nodes 4. Finally, Better the animation tools. blah.. blah.. blah... |
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| | #32 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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I started with Ray Dream Studio becuase the price was right. I knew nothing about 3-D animation. I think I have stuck with Carrara because of the easy of use. For landscapes and fly throughs I like the camera controls of Carrara much better than RDS. I do wish Carrara had better figure animation, dynamic hair and cloth but over all I do like Carrara. I like the behaviors among other things. I also like the fact that other software programs charge for toon style rendering but Carrara includes this option. Even if Maya and 3DS Max were only $600.00 I think I would still opt for Carrara but it would be a hard choice. I have seen Carrara get better and better and I think it will catch up to Maya and 3DS MAx within 3 years. Carrara may not have all the bells and whistle but I think it is easy to use. That is another big plus along with the price.
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| | #33 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Oct 2005 Location: Mansfield, Ohio, USA
Posts: 112
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I originally got Carrara as an alternate renderer for Poser. The family trust got CS3 Sidegrade from any Poser and Propack (poser) via Curious Labs for me. However, I neglected to get Transposer . So, CS3 sat on my hard disk doing nothing but taking up space. Before I got it, I looked at the feature set, and asked a couple of questions on another site.When I finally got around to getting C4 Pro, it turned out to be a 2-3 weeks before C5 was announced (I was in that chat session). I got C4P right after the upgrade price had dropped to $169, which enabled me to get the TP2 upgrade at the same time. I let a friend try out CS3 and Poser and he liked them. So I got him CS3 and Poser 5 via Purplus. However, he has to upgrade them on his own. ![]() I like looking at erotic art, and first heard of Poser on a Yahoo Group. After finding my way to renderotica, I said to myself "I would like to try my hand at this," and bought Poser 4.03 download, Daz Michael 2, and Michael 2 Character Pack 1. I figured that is all I needed to learn with, and soon found myself frustrated with P4's limitations. This is how I got into 3D CGI. Since I am disabled, it is a hobby for me. I chose Carrara and once I had made my decision, I tend to stay with chosen software. Being disabled and on a fixed income, I have to choose my software carefully.
__________________ Carrara Newbie |
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| | #34 (permalink) |
| Extrusion ![]() Join Date: Dec 2005
Posts: 178
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Me? I'm simply tired of looking. It's not that I haven't tried the other apps as almost all of them have available demos. I just want something that is midway between simple and complex. To me, Carrara+Hexagon fit that description. They may not have everything right now, but I have faith in Eovia developers and I'm sure they will come up with something even more impressive. I feel that they're (Eovia developers) doing it not necessarily for money, but that they love doing it. Carrara is already an established 3d package, but I have a feeling that Hexagon may well become their flagship like Autodesk's AutoCAD.
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| | #35 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 447
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The reason I got Carrara is because I had a animation class that used it.(C3) I got the software from student discount site which was CP4 I grew fond of it and started to use it alot. I bought plugins like anything grows and anything grooves from the Eovia site. After I finished with the class I got poser 6, in the same site. It still is sitting their in my hard drive taking up space, but I plan to use it. I few month pass, I was surfing the Eovia site and the thing that my interest on upgrading to CP5 was the manipulator arms in the vertex modelling room .I got Hexagon from Eovia, LOVE IT, best modelling purchase I did. I'm kind of leaning on buy 3dmax or Maya unlimited on the student discount site because of the hair, water, and cloth simulation, but the price:o . I really hope the upcoming versions of Carrara would have the same or even better functions as the other programs. |
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| | #37 (permalink) |
| Extrusion ![]() Join Date: Jul 2005
Posts: 184
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Yes, I downloaded the demo version of Modo and that software is amazing. I checked their forum and they are coming out with a new version. Again its very pricey. So far Hexagon has the lead because of Line, Text and DG tools.
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| | #38 (permalink) |
| Extrusion ![]() Join Date: Dec 2005
Posts: 178
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To me I just can't understand the unnecessary complexity of Modo 103. I wouldn't trade it with Hexagon even if Modo only costs USD50. It doesn't have NURBS and Line Tools, it's simple SDS. I'd even settle for Wings3d even if Modo 103 is free ;-) Probably the only attraction that will make me switch to Modo is if they were able to make the Boolean feature perfect ala Rhino. Hexagon is streamlined just right with none of the unnecessary options other apps have. I'm very comfortable with it. And the fact that it's in its first version!!
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| | #39 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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Seeing those Astro Films and the stuff by Patrick and Thomas etc etc, how many of us will ever explore the full potentials of Carrara and Hexagon? I think it's not what the other apps may do but what C5 and Hex CAN do that we all have explored!
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| | #40 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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I to use Hexagon. Like others I think Carrara needs to implement more of the Hexagon features and a few features from Amapi may not hurt. For me the ease of use is very important. If it was just features alone I would still be kicking my self over and over trying to figure out the GUI of Animation Master. Hash AM rocks and had lots of features 4 years ago but the GUI was odd to me after using RDS. I do see why others may like Bryce, Rhino, Wings, Lightwave, Vue etc. I like Carrara but I would never say it is better than Lightwave or Hash's AM. I was OK at best with True Space but I have seen great things done with TS. The old GUI was odd but TS 7 looks very good. It is good to hear different opinions. |
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