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| | #1 (permalink) |
| Cube ![]() | Cuts and Loops? - What Carrara tools match the terminology in this tutorial??? http://forum.daz3d.com/viewtopic.php?t=22916 In the link I've posted here, the author keeps referring to making cuts and loops, and especially, the 'loop cut' done to the cube. Also, the reference to 'dropped the mesh into a hypernurbs' in post 3. In Carrara (5 regular?) terminology, what is going on here? Do we have all the tools needed to duplicate this process (or some way of our own)? |
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| | #2 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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What a great tute! This is not going to answer you particular questions --isn't it crazy that every app has different terminology!--but this tute looks much more suited to Hexagon than Carrara. Though doing in Carrara is probably practicable. Just lookimg at the imagery in the tute, and not the words, I feel it is within my limited ability to reproduce without reading anything else. It looks a very good tute indeed. It's in my "To Do" file. Thanks. C4D has always looked complicated to me. |
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| | #3 (permalink) | |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
| Quote:
I think it's very clearly listed what features Carrara 5 modeler has, cuts and loops are all there, see for yourself (on Eovia's website) ! ![]() HyperNurbs in C4D are just fancy name for smoothed subdivision surfaces (meshes), to "drop the cube into hypernurb" thingie just select all vertices and smooth them ![]() Good luck with dressing 'em up !
__________________ My missions are not impossible, I just make them look that way | |
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| | #4 (permalink) |
| Cube ![]() |
Just to be clear... I understand that the -process- in Carrara is different and that the -tools- are not 100% the same exact named things. That is not the question. This is a question about the results. How do you get a 'line' to appear around the model, how do you get that box to end up curved, etc... Think results... not a linear mapping of tools, but if these were your screenshots, how would you explain getting them in Carrara? ![]() So especially, how to do 'A' and 'B' in the image here, in Carrara? |
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| | #5 (permalink) |
| Cube ![]() |
Lone: I've been looking for 'cut' and 'loop' as I understand them in this tutorial since I bought Carrara, with no luck yet. That is to say, as I understand them they are 'step A' of my posted image... The ability to simply draw a line around something - that's a 'cut' I gather, and I haven't found it yet? When the tutorial refers to a loop cut, I think that's just typical computer person using unclear wording... and he's really still talking about a cut... But I'm not sure... |
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| | #6 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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In C5. I am using the Zygote females obj file. For B I am using an open ended cylinder and just pushing/pulling the polygons to fit the form. I can't see why the start with a cube makes sense. Having a similar fiddle in Hexagon--if you don't have, put it at the top of your list! |
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| | #7 (permalink) |
| Cube ![]() |
Here's what the tutorial author just posted: ******************* Cuts are simply using a knife tool to split polygons. Loops are basicly strings of polys, edges, or points which meet up with each other to form a loop sometimes it is a string that goes around an object, like the polygons that go around the sides of a box, sometimes the string goes over one side of a surface to meet up with itself. for example if you look at a millenium figure face you will see loops that run around the mouth and nose, and loops that run around each eye. Loop cut = the knife tool finds a loop of polygons and cuts along the length of that loop splitting it in two. ******************* Thing is, I haven't been able to find any kind of 'knife like tool' in Carrara. And I've spent quite a few hours looking, especially after reading about them on http://www.subdivisionmodeling.com/page1.htm . Likewise that definition above of loops and loops cuts... Any ideas there? Hexogon was for sale in a package when I got Carrara, but I thought that was a normal price at the time so I figured I would wait a week for it when I had some more money, and figured out afterwards that it was only if I bought them together... I may have to look into Blender or Wings if I can't find these sorts of tools in Carrara. Most of what I read in tutorials across the web seems to want to use 'loops', 'knifes', 'edge loops', 'loop cuts' and similar terms - which I've been trying to figure out what they would mean in terms of Carrara... The closeast I've found to a knife is "tesselate" but it splits each ploy into at least four parts and only of preset proportions... |
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| | #8 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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In the Heagon forum see the thread of the other day "Tesselating Problem" and Laughingnomes brilliant short tutorial in the ? 3rd response. (Using the tesselating tool in the TOP row) Sorry. I was in Hexagon mode! Special good prices at Eovia right now I think--You won't regret the Hexagon investment. Have you looked at those hours of Hex tutes by Thomas here? WOW! |
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| | #9 (permalink) | |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
| Quote:
![]() To me it does not make sense to select a ring but not to be able to do anything with it, .I suggest you go for Hexagon if you want to do any serious modeling !
__________________ My missions are not impossible, I just make them look that way | |
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| | #10 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,264
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There is no true Knife tool in Carrara or Hex really. A Knife tool can draw a line at an angle and create the vertices around the object based from that. The best Carrara has is a Add Vertex tool in both and Extract from Edge(Pro Only). Like LG said HyperNurbs is just smoothing. BWTR- C4D looks more complicated because it does alot more in most areas than Carrara,but costs more to, Carrara is great for rendering but not as good for modeling & animation yet. It's getting better but still not a Big 5 solution(LW,Maya,3ds,XSI,C4D) |
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| | #11 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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I think some of the other programs might offer better modeling and figure animation. I admit when I see the 3DS MAX tutorials I start to drool but then again C4D and XSI look nice when you see the tutorials. I think Carrara can offer better landscapes and atmospheres or at least make it easier than the competition. I hope more of the Hexagon tools and better rigging make it to Carrara 6. I seen the tutorial about making the dress in C4D. I am not sure what you want to do but I started with a cylinder. I think I could have made it fit the womans bust line. I have up loaded some images and circled the tools that might help. I think the tools you want might be in one of the properties trays for one of the icons. |
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| | #13 (permalink) |
| Box modeling ![]() Join Date: Oct 2005
Posts: 231
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I have looked for something like a cut tool in Carrara too. Here's what I found: If you have C5Pro, you can select a loop of edges and use the 'extract along' tool to make a cut in the loop of faces above or below the edges you selected (depending on the direction you drag the mouse). In the other program I model with, I am used to selecting a loop of faces and using a tool called 'Divide Loop'. Hope Carrara gets a similar tool soon. |
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