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Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

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Old 19th February 2006, 02:07   #1 (permalink)
Vertex
 
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Mesh pushing ?

Maybe this is a dumb question to ask but how can it be accomplished in C5 to push away and deform the mesh of an object (along one of the axes) by approximating it with another object like water is pushed away by a ship or a body sinks into a seat? Or a magnet to simulate that effect on a terrain by hand or something like that...
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Old 19th February 2006, 04:17   #2 (permalink)
Pixar want to hire me!
 
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I would like to know how to do this too. Only way I know is to adjust mesh frame by frame by hand, very boring.

I have tried using A-Kuro digitals C5 plugin Potentialiser http://www.kawachi.zaq.ne.jp/kurozuka/akurodigital/ which you may be looking for but I could not get it to work . I give up on it now for time being.
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Old 19th February 2006, 11:56   #3 (permalink)
Vertex
 
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Thanks for the tip and link. I'll give that a try.
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