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| | #1 (permalink) |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
| Should the sky render do this ?
I am playing with the terrain generator, and i had a background sky and sun from the browser library loaded. The render is shown below, the light looks unrealistic how it colours the front of the two highest mountains, should it do this ?
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk |
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| | #3 (permalink) | |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
| Quote:
However, in moving it, this happened, which seems to be the same effect (clouds ?) I am posting the car for this.
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk | |
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| | #4 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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I just changed the sky to "Warm Sunrise" and the problem went away. Which preset did you use again? I did the change via "Atmosphere" where I usually enter skys from in the fist place -Scene-Atmosphere etc. Perhaps the problem is in using the browser--I will try that next.
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| | #5 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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I have just done a from scratch exercise. Starting with double clicking a sky into the Assembly room then adding a default terrain but can not duplicate the problem. Lets know--- if you keep a record of the exact proceedure--if it happens again.
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| | #10 (permalink) |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
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Thanks for the help guys In some ways I am glad it wasn't too obvious......I don't feel quite so silly Carrara just has so many bells and whistles plus multiple ways of applying them...makes it very powerful, but on occasion trips you up
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk |
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| | #11 (permalink) |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
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Now I might be being really thick here or missing something in the manual.....but why does my sky have no visible sun while the test scene render has a visible one ? And yes..I know this must be one of the most boring scenes in the universe, but stripped it down to try to figure out what I am doing wrong.
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk |
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| | #13 (permalink) | |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
| Quote:
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk | |
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| | #15 (permalink) | |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
| Quote:
In addition, to clarify in case its not clear, I set the sun in a realistic sky. I edited settings for sun, and changed it so the sun would be visible in NW sky. The sun IS visible in the default setting render in the sun attributes editor (screenshot), but not in the same editor if set to 'my scene' or in my scene if I render it. This confused me.
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk | |
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| | #16 (permalink) |
| Pixar want to hire me! ![]() Join Date: Apr 2004 Location: Florida, USA
Posts: 549
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The default scene is always looking straight into the corner of the grid, which is is exactly northwest. If you have rotated the camera any, the "default" view will be different from "my scene" and you will have to keep that in mind when postioning the sun.
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| | #17 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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The bit about saving---does it make any difference to the .car file usability at our end? (Hope someone answers because I never fiddle with the default) Have you tried starting again from scratch with your exercise?--ie. isthe problem able to be duplicated? |
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| | #18 (permalink) |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
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Thanks for the input...it was because my scene was not oriented quite right for the sun to be visible, and the sun has to be much lower on the settings 'globe' that intuitively I feel it should
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk |
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| | #20 (permalink) | |
| Extrusion ![]() Join Date: Jan 2006 Location: Oxfordshire, UK
Posts: 154
| Quote:
However, my scene was not quite oriented NW (though I thought it was) and therefore the sun wasn't visible where I expected it. I tried tweaking the orientation of my scene and the height of the sun...and eventually I found it. I wish that the sun was visible in the scene layout like the lightbulb or spotlight is..it would make it much easier to position
__________________ Athlon 64 X2 4400+ Win XP Pro, 2 GB DDR 400 MHz Geoforce 6800GT Xtreme 256 MB. Carrara 5 Pro, Hexagon 2.01, Lightwave 8.5 Poser 6, DAZ Studio, Vu 5 Infinite, Bryce 5.5 www.wright-site.co.uk | |
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