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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #4 (permalink) |
| Cube ![]() Join Date: Jul 2005 Location: Lake Forest, CA
Posts: 71
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The realistic sky has always required you to add a sun light to the scene before it would actually light the objects in the scene (Always meaning since Carrara 4, the first version I owned). The realistic sky is not a light.
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| | #7 (permalink) |
| Cube ![]() |
However it works, as long as it works is fine. It was just a surprise when 'the lights turned out' for me - I'd never needed to add any additonal lights (save for those needed for effects and spotlighting) before, and had always presumed the 'sunlight' light to be for effects like a two sun world (although it had never before had any effect when I had tried it). But if it works it works, even if the method is now different for me. |
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| | #8 (permalink) |
| Always learning new stuff ![]() |
Method is still the same. Perhaps you had a distant light in your scene, which create the same effect as a Sun light. the main difference between distant and sun lights is only the position of the sun light, which based on the position of the sun in the sy editor.
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