clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Archives old sections > Carrara ENG

Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

Reply
 
LinkBack Thread Tools Display Modes
Old 19th January 2006, 21:24   #1 (permalink)
Vertex
 
karls's Avatar
 
Join Date: Jan 2006
Posts: 1
Inconsistent/poor poser import with C5pro demo

I'm trying the demo to determine if I should buy C5. Most of my existing content is in poser so I'm interested in using the native import feature. However, Carrara locks up when it tries to load most .pz3 or .cr2 files. I've been able to import one or two items (a sword, a Michael 3 figure from .cr2, although he lost all his morphs on the way in). But any moderately complicated figure seems to blow Carrara away (eg. any V3 figure by Aery Soul).

I have a dual-core 64bit AMD system with 4 gig of ram, poser 6 with current fixpack and external morph file feature turned off. I have one runtime directory, and have checked multiple times to verify that Carrara is pointing at it correctly.

This is what I'm getting. But what should I be expecting? Is Carrara able to import complex/multiple figures/objects for other people? What about large texture files? These are the things that typically bring down a package; Shade, for instance, dies if you try to load more than two vickis because the texture maps eat up all the render memory. Does Carrara have these problems? Is what I'm encountering normal?
karls is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 20th January 2006, 04:24   #2 (permalink)
Eovia
 
Charles's Avatar
 
Join Date: Jul 2005
Posts: 53
Hello, we have fixed a number of issues regarding the Poser native importer that we are going to release in an update very soon. Have you tried to use TransPoser instead? I do not know of any issue with TransPoser at this point. If you have any problems, please contact me at charles@eovia.com and we can check if those are fixed in our current build and fix any other problem you might have.

Charles
Charles is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 16:38.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel