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Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

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Old 12th January 2006, 00:58   #1 (permalink)
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Puke Setting Diffuse for an object shader?

I can't see where you can modify the diffuse setting for a material/ shader in the shader tree?

Is this possible?
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Old 12th January 2006, 02:07   #2 (permalink)
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In Carrara Diffuse channel is called COLOR, I think
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Old 12th January 2006, 11:18   #3 (permalink)
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Yes, it's the color channel
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Old 12th January 2006, 12:44   #4 (permalink)
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Many thanks for the reply:

So if color = diffuse how do I alter the diffuse values of that shader rather than just modifying the color?

Best Regards
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Old 24th January 2006, 20:29   #5 (permalink)
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If you were thinking of diffuse as in bryce then I think messing with the highlight and shininess will approximate what you want.
 
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Old 15th February 2006, 00:39   #6 (permalink)
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Carrara does not have a diffuse channel. The closest thing to it is the subsurface and the translucency channels.
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Old 15th February 2006, 04:09   #7 (permalink)
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Diffusion confusion?

This might help:

http://forums.cgsociety.org/showthre...threadid=11053


more on texturing from the same source:

http://forums.cgsociety.org/showthread.php?t=77484


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Old 15th February 2006, 23:12   #8 (permalink)
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Good links. Thanks Wayne.
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