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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #61 (permalink) | |
| Extrusion ![]() | Thanks for the workaround! Quote:
Ok, this sounds like useful information; thanks! I'll give it a try, a workaround is all I ask for. Yea, I think it may have something to do with the new scene-size settings; and I think that's messing up a few other things as well. For example; I have a hard time getting the "Depth of Field" to work in 6, I think because the scale is different.
__________________ Carl J. Lydon games • cd • illustration • 3-d • medical • animation http://www.chamberofchat.com/ http://isointeractive.com/ | |
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| | #62 (permalink) | |
| Extrusion ![]() | Quote:
Can you do a bug report at Daz for this? I made one, but it seems they want to think a bug is just "user error" if only one person makes a report.
__________________ Carl J. Lydon games • cd • illustration • 3-d • medical • animation http://www.chamberofchat.com/ http://isointeractive.com/ | |
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| | #66 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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My Carrara 6 Pro renders the production frame in isometric view correct. Perhaps I have missed something. That is why I posted the images with conical an isometric. Let me know if there are any test you want me to perform. I use camera 1 as my isometric camera.
Last edited by medeamajic; 6th November 2007 at 08:10. |
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| | #67 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
| Bwtr, Why do you post images of bottles? That is like rendering a ball. The isometric view is designed to higlight parallel and perpendicular lines running horizontal and vertical. I image you did some cut and paste and maybe a magic wand in PhotoShop with my conical and isometrci images. Your cube is reflecting the ground plane. In a isometric front view they would run parallel forever. Here is a conical image that I would like you to make isometric. Try your best to make this conical image isometric and post the image. I will then post what Carrara produces. I think your image and my image may prove to be very different. Last edited by medeamajic; 6th November 2007 at 07:35. |
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| | #69 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
| The bottles don't bother me but your piss poor examples do. Look at my images vs yours. See any differences? Try duplicating your objects in the way I have with out getting vanishing points, reflections and shadows. I set up my scene like it is for a reason. I admit if you zoom out with the conical lense you can almost get rid of the vanishing points shadows and reflections but it will not be a true isometric image. Like I said the isometric camera gives an almost 2-D like drafting look as opposed to a 3-D look. Would it help if the Carrara's programmers told you I was correct? I can not believe you want to argue with me about this. I can not help but think your a bit silly, senile or both. A few others have posted I am correct about the isometric camera but perhaps we are the silly ones.
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| | #70 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
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MM. If you had read my posts as they are written!---ah well! Maybe Aussie English and sense of humour falls flat elsewhere. Some one , elsewhere posted the greatest reply to my --maybe-- "sarchasm"! I have been told I have excellent peripheral vision! |
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| | #71 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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If you think the conical camera along with PhotoShop is the way to go more power to you. Does your son use your method when asked for isometric images from the CNC operators and programmers? It is rare to need an isometric image unless you are an architecht. If you set up scenes like mine you will see the need for the isometric camera. As far as Carrara 6 is concerned I think my isometric camera works.
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| | #72 (permalink) |
| Extrusion ![]() |
Chill. Please? :-)
__________________ Carl J. Lydon games • cd • illustration • 3-d • medical • animation http://www.chamberofchat.com/ http://isointeractive.com/ |
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