clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Archives old sections > Carrara ENG

Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

Reply
 
LinkBack Thread Tools Display Modes
Old 21st October 2007, 04:49   #1 (permalink)
Extrusion
 
CarlLydon's Avatar
 
Join Date: Mar 2006
Location: New York City
Posts: 182
Send a message via AIM to CarlLydon
Isometric Camera doesn't work in C6

the Isometric Camera doesn't work in C6. If you switch from conical to isometric, the production area doesn't render accurately, it renders the area you see when you were in Conical, which is a very different area.
__________________
Carl J. Lydon
games • cd • illustration • 3-d • medical • animation
http://www.chamberofchat.com/
http://isointeractive.com/
CarlLydon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 21st October 2007, 05:49   #2 (permalink)
Cube
 
chrisd's Avatar
 
Join Date: Dec 2005
Location: Leominster, MA USA
Posts: 81
Hi Carl,

Can you post some pics and/or screenshots showing what you are describing?

As far as I can tell, the isometric camera in C6 on my system is behaving as I would expect.

Chris
chrisd is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 25th October 2007, 03:26   #3 (permalink)
Ray Harryhausen Maddness
 
three3dguy's Avatar
 
Join Date: Sep 2007
Posts: 45
Dry

Quote:
Originally Posted by chrisd View Post
Hi Carl,

Can you post some pics and/or screenshots showing what you are describing?

As far as I can tell, the isometric camera in C6 on my system is behaving as I would expect.

Chris
well doesn't that depend on if he had upgraded or not? Becus my isometric camera sometime distort to a weird out of shape fisheye view.
three3dguy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29th October 2007, 19:39   #4 (permalink)
Extrusion
 
CarlLydon's Avatar
 
Join Date: Mar 2006
Location: New York City
Posts: 182
Send a message via AIM to CarlLydon
Yea, and I can't upgrade because the installer doesn't see to want to work on my system. It's hard to fix the bugs when one of the bugs is that the patch installers don't work.
__________________
Carl J. Lydon
games • cd • illustration • 3-d • medical • animation
http://www.chamberofchat.com/
http://isointeractive.com/
CarlLydon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29th October 2007, 20:11   #5 (permalink)
Extrusion
 
CarlLydon's Avatar
 
Join Date: Mar 2006
Location: New York City
Posts: 182
Send a message via AIM to CarlLydon
Here is a sample image

Here is a sample of what I am talking about:
Attached Thumbnails
Click image for larger version

Name:	isometric-bug.jpg
Views:	68
Size:	55.8 KB
ID:	22955  
__________________
Carl J. Lydon
games • cd • illustration • 3-d • medical • animation
http://www.chamberofchat.com/
http://isointeractive.com/
CarlLydon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29th October 2007, 20:47   #6 (permalink)
Respect the Dawg!
 
rickei's Avatar
 
Join Date: Dec 2005
Location: USA - Conway, South Carolina
Posts: 791
Carl, not sure whats happening on your end.??? but switching camera types has been a little buggy since several versions back(at least it has been on my Mac). I usually create a new isometric camera, and place it in the same spot as my rendering camera.

as for the fisheye,distortion 3dguy, I would suspect that you have used the "zoom" tool...this is a 2d tool to be used in the "left" "right", etc windows, and not in the perspective window. You should physically move the camera in and out, and not zoom.
rickei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29th October 2007, 22:38   #7 (permalink)
Extrusion
 
CarlLydon's Avatar
 
Join Date: Mar 2006
Location: New York City
Posts: 182
Send a message via AIM to CarlLydon
Hmmmm, well, C6 is the first time I've encountered this problem and I use the isometric camera allot. I took your advice and made a new isometric camera and it didn't work.
__________________
Carl J. Lydon
games • cd • illustration • 3-d • medical • animation
http://www.chamberofchat.com/
http://isointeractive.com/
CarlLydon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 01:09   #8 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
These are the three renders I get--Conical,isometric, spherical.
Attached Thumbnails
Click image for larger version

Name:	Cameras.jpg
Views:	53
Size:	66.9 KB
ID:	22961  
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 01:27   #9 (permalink)
Respect the Dawg!
 
rickei's Avatar
 
Join Date: Dec 2005
Location: USA - Conway, South Carolina
Posts: 791
you're right Carl, just tested it in C6, and it is MUCH screwier than it has ever been in the past. I tried a few different things, and no luck. I have not installed the 6.2 update either, but I will tonight and see if it helps. I'll let you know
rickei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 03:16   #10 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
My effort was with 6.02, that may be an answer?
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 07:00   #11 (permalink)
Spline
 
fpfrdn3's Avatar
 
Join Date: Jun 2007
Location: USA, CA
Posts: 30
Im still new to C6, but did you change the camera to render, in the render screen,...Output tab->Rendering camera? I have no problems here at all with cameras, except that you have to watch out when using multiple cameras so as not to clip the object with the production frame(black cut outs of objects where pro frame overlaps). Hope this helps.

Last edited by fpfrdn3; 30th October 2007 at 07:27.
fpfrdn3 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 07:43   #12 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
I have fiddled around also. Unless you are doing something "wierd"? I can not see any problems at all compared to C5!
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th October 2007, 15:31   #13 (permalink)
Respect the Dawg!
 
rickei's Avatar
 
Join Date: Dec 2005
Location: USA - Conway, South Carolina
Posts: 791
Same problems in 6.0.2

Brian, according to your screenshot you have the same problem. look at doc4.bmp...is that framed EXACTLY the same in the assembly room? because, it is considerably smaller in your rendering. this is what we are talking about.
Attached Thumbnails
Click image for larger version

Name:	Picture 1.jpg
Views:	33
Size:	109.6 KB
ID:	22972  
rickei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 02:02   #14 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
That was for the Spherical camera though. I did not think that was in the list of problems earlier?

I just checked out Carrara5---tested the same as the Carrara6 test image posted by me?
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 06:08   #15 (permalink)
Spline
 
fpfrdn3's Avatar
 
Join Date: Jun 2007
Location: USA, CA
Posts: 30
The only thing that gives me the zoomed in view from isometric, is shrinking the production frame smaller(to fit in view). If I leave it at a default value when the camera is created everything is ok, but I can't see frame edges then.

I temporarily switch to conical in the General tab with the isometric camera selected, to get a production frame in view, setup shot, then switch back to isometric and everything renders fine(with render camera set to isometric in Render room). Im sure theres something easier with better control in the manual about this though?
fpfrdn3 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 06:50   #16 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
This may be the dumbest question for 1970.
Why would one use the isometric camera when you can simply zoom in and out with the scroll wheel using the regular default conical camera anyway?(using the 4 screen view!)

Last edited by bwtr; 31st October 2007 at 07:36.
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 07:59   #17 (permalink)
Now, I learn animation
 
medeamajic's Avatar
 
Join Date: Sep 2005
Posts: 1,028
Quote:
Originally Posted by bwtr View Post
This may be the dumbest question for 1970.
Why would one use the isometric camera when you can simply zoom in and out with the scroll wheel using the regular default conical camera anyway?(using the 4 screen view!)
The isometric camera gets rid of the vanishing point. I think that is the camera we are talking about. You can use the camera properties in the properties panel to control the zoom in and out. The vanishing point will not change like it would with the conical camera if you use the controls from the properties panel. I have had to do this in the past and I hope it still works in version 6.
medeamajic is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 08:14   #18 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
Sorry if I am having a thick day.
I can not percieve any working difference between this Isometric set up compared to the regular default Conical one

I can use all the normal controls--- universal manipulator/including the zoom wheel?
Attached Thumbnails
Click image for larger version

Name:	Isometric.jpg
Views:	22
Size:	86.3 KB
ID:	22984  
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 08:33   #19 (permalink)
Brian
 
bwtr's Avatar
 
Join Date: Jul 2005
Location: South Australia
Posts: 2,094
This is in Carrara 5 which is identical to Carrara6 for me! Would anyone ever render in Isometic camera?
It seems I have a charmed life by sticking with the conical!
Attached Thumbnails
Click image for larger version

Name:	Carrara5.jpg
Views:	33
Size:	84.8 KB
ID:	22988  
bwtr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 31st October 2007, 08:47   #20 (permalink)
Ray Harryhausen Maddness
 
three3dguy's Avatar
 
Join Date: Sep 2007
Posts: 45
Thanks for the info rickei I also saw (popup tip) tis from the C6 start up box it kinda
told me this as well.
three3dguy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 18:36.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel