I looked at the tutorial referenced on this thread:
http://forums.polyloop.net/carrara-t...ph-editor.html
It's great, works as advertised, etc. But as far as I can tell, it doesn't work on the
orientation properties.
Does the spline tweener just not work for orientation? I've tried a number of things to coax the tangent handles to show up on the orientation keys with no success. I've been successful with the linear tweener, so clearly tweeners work on orientation at some level. I was unable to make it work on the ball tutorial or my own project, where I want to use the same spline principles on the rotation of a bone.