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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #1 (permalink) |
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| The Carrara 6 webpages are up.
The Carrara 6 webpages are up. http://www.daz3d.com/i.x/software/carrara/-/? DAZ 3D is marketing it as the "All in one 3D solution". Images that you get to see were done by many of the beta testers and long time users of Carrara. |
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| NURBS Booleans are your friend ![]() Join Date: Jul 2005
Posts: 126
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Last edited by gugesbri; 1st September 2007 at 08:08. | |
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| Pixar want to hire me! ![]() Join Date: Apr 2004 Location: Florida, USA
Posts: 549
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They are a little slack sometimes, when it comes to crediting people for their work. They have never credited me for the render of Vicki in front of the Vette I modeled, even though they use it in the sneak peeks and the what's new page. Nor, one of the hair sample renders I did. But, it doesn't bother me too much, because I wouldn't post them elsewhere anyway. Just did them for the promo.
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| | #10 (permalink) | |
| Spline ![]() Join Date: Dec 2005 Location: Canberra, Australia
Posts: 48
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| | #12 (permalink) |
| Vertex ![]() Join Date: Jul 2005
Posts: 20
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Your vette looks amazing, only get rid of the plastic looking blond in front I know the car was modelled in Hex, isn't it? So would it be that easy to do the same in Carrara? I really would like to see a tutorial for that car, just because I have troubles thinking in hard edges in Hex or Carrara VM. Otherwise I think the designer should always get the credit. Sometimes one can find (google it!) more info, like tuts and other pics from the designer. An easy we for rockies to climb in... just my thoughts. And maybe write more specific composing/modelling/rendering done in Carrara... |
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