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Old 17th August 2007, 15:17   #1 (permalink)
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[Carrara] Broken typo in C5Pro renderings

Hello, Loops.

I'm currently doing a product rendering. There's a display with typo on top of it. The typo though, while crisp and clear on the texture, gets broken up on the rendering (see attachment).
I set AntiAliasing and Lightning to Best, Texture Sampling to gaussian and interpolation, but it all won't help. What causing this, any idea?

Thanks a lot!

Tassilo
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Old 17th August 2007, 16:38   #2 (permalink)
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Actually it is high anti aliasing doing that. Set antialiasing to none and see that your text is clear. A bug maybe? Let us know if it works.
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Old 20th August 2007, 22:22   #3 (permalink)
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set object accuracy to 0.5

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Old 20th August 2007, 22:27   #4 (permalink)
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Thats it!

Thanks a lot! While it worked without Antialiasing, the result was quite ugly. With higher accuracy, everything is fine.
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Old 21st August 2007, 12:39   #5 (permalink)
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oh, i tried a similar example and even the best settings for both accuracy and AA did not solve the problem for my simple textured cube. Only if i shut AA down it worked.
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