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Old 7th August 2007, 21:25   #1 (permalink)
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DAZ 3DTM Announces 'The Next Dimension in 3D Art'


August 07, 2007 01:21 PM Eastern Daylight Time
DAZ 3DTM Announces 'The Next Dimension in 3D Art'

Version 6 Proves Carrara Will Be in Every 3D Artist’s Suite of Tools for Years to Come

DRAPER, Utah--(BUSINESS WIRE)--DAZ 3D, Inc., a leading developer of professional quality 3D models and software, announced today the upcoming release of their popular 3D software, Carrara. This latest version will allow users to choose from an unprecedented array of tools while exploring new dimensions in 3D creation. Carrara 6 provides 3D figure posing and animation, modeling, environment creation, and rendering tools within a single application. Robust, advanced, and easy to use, Carrara 6 is recognized as the complete, all-in-one 3D solution for digital content creators in many industries including magazine, comic book, newspaper, TV and film — to name a few.
“I think that users will be amazed when they see what Carrara 6 will do for them,” stated Chris Creek, executive vice-president of DAZ 3D, Inc. “Now that the entire DAZ 3D library of content is compatible with Carrara’s advanced features, 3D artists everywhere will discover a whole new dimension of possibilities.”
Historically, Carrara has been known for its broad set of 3D tools including modeling, rigging, animating, terrain-building, and rendering. With the aforementioned addition of the full support for its huge content library, as well as other major features, DAZ 3D believes Carrara 6 is taking a quantum leap forward from its previous versions.
“Carrara 6 fills what has been a long-time void in the 3D industry,” says Dan Farr, president of DAZ 3D, Inc. “Never before has there existed a single solution for realistic figure posing and animation combined with advanced modeling, terrain-building, physics, and rendering that was readily compatible with such a large array of 3D assets.”
The extensive support for DAZ 3D content includes handling of morph targets, the conversion of Surface Materials and complete Rigging, and Enhanced Remote Control, which allows users control over multiple translation and transform dials simultaneously.
Notable upgrades include Non-linear Animation, giving users the ability to create clips of animation that can be reused and combined on multiple tracks of animation; Dynamic Hair that allows artists to style, cut, brush, and drape the hair; Displacement Modeling where the user can paint detail on a model using free-form brush tools; and Symmetrical Modeling that allows content creators to edit both sides of a symmetrical object at the same time using a variety of editing tools.
Pricing and Availability
Carrara 6 is scheduled to be released for sale on the DAZ 3D website in August 2007 with a special introductory discount being offered to DAZ 3D customers. The standard edition of Carrara 6 will have a MSRP of $249, and Carrara 6 Pro will have a MSRP of $549.
About DAZ 3DTM
Founded in 2000, DAZ 3D, Inc, a privately held company located in Draper, Utah, is a market leader in 3D software and digital content creation. The company’s model library is renowned for its high-quality 3D content at the industry’s most competitive prices. DAZ 3D also develops powerful software applications that support its content, including Bryce®, a 3D environment and animation package; Carrara™, a complete 3D modeling, animation and rendering solution; DAZ Studio™, a free 3D digital art creation tool; Hexagon™, polygonal modeling software for the creation of ‘ready-to-render’ 3D models; and Mimic™, a lip-synching application. For more information, visit www.DAZ3D.com.
© 2007 DAZ 3D, Inc. All rights reserved. DAZ and the DAZ 3D logo is a Registered Trademark of DAZ Productions, Inc. All other brand names, product names, service marks or trademarks belong to their respective holders.




 
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Old 7th August 2007, 22:35   #2 (permalink)
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Looks like we are the first to be told.
Nothing on Daz forum. (or on the link provided by Ringo)

Thank you
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Old 7th August 2007, 23:27   #3 (permalink)
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Good news.
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Old 8th August 2007, 00:16   #4 (permalink)
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Thanks Ringo!
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Old 8th August 2007, 01:20   #5 (permalink)
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Also to give you a heads-up of what is happening at DAZ 3D here is a blog message.

http://digitalartzone.livejournal.com/5429.html


Tony Benjamin writes:


It’s an exciting time…


OK… OK… I’m not Chris. I’m not Dan. Frankly I don’t work out enough to be Chris, I’m too short to be Dan, and I doubt I’m intelligent enough to be either one. But I was asked to write a blog and so here it is… now where was I? …. Oh yeah…

…It’s an exciting time at DAZ 3D. For those of you who have been around for a while and watched the list of Bios on the website grow, you know we’ve been growing rapidly over the past year. But even you don’t know how fast. A small fraction of all the changes have shown up on that page.

In the last several months we have added seven additional people to our R&D team in Utah. That doesn’t even count the people we’ve added to our California office. DAZ’s army of programmers now includes former employees of Adobe and at least one of the original developers of Bryce, not to mention the best fresh talent in the country. They’ve come from as far as Michigan to join our Salt Lake Team, and from other continents to join our California team.

Brian Wagner, our new Director of R&D, Utah, was the person who originally wrote the render engine for Bryce. Wow, is he talented! Since his arrival, DAZ’s whole operational structure around software development has been revamped. Under his direction, we’re getting rid of “DAZ Soon” and replacing it with “DAZ Wow”. You wait and see what happens over the next year with DAZ software, and you’ll be past your current status of “impressed” and land on “Holy Cow.”

Of course it would be silly to overlook Charles Brissart, our Director of R&D, California. In addition to the recent update of Hexagon, his crew has been working for over a year on Carrara 6. Charles’ crew is also extremely talented. It’s exciting to have Carrara in the family, and if you’re a DAZ fan, you’re going to want Carrara 6.

… OK, now I can hear some of you already moving to the forums to drop a line about how “marketing” really wrote this and that I’m just a pawn under the total domination of the propaganda writers of DAZ… The reality is that I’m excited. DAZ is opening doors to places no one in the industry has been before. A year from now, not only will we be bigger but our content will be more dynamic and advanced than ever before.

I have to admit, I’m a little geeked.

Tony Benjamin
Director of Operations
www.DAZ3D.com
 
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Old 8th August 2007, 04:06   #6 (permalink)
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Upgrade price from v5 please, upgrade price.

Thank you,
Gustavo

P.S. I am excited about creating content for games and exporting it from Carrara 6. What a great team. Highest praise for the Carrara team. Cheers.
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Old 8th August 2007, 05:26   #7 (permalink)
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With that many features in one app and for that price, I can't complain. I was close to getting Modo and even Cinema4d 10. It's mostly about UI issues for me. I can even have Maya if I wanted to, but naa, I just don't have the luxury of time anymore.
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Old 8th August 2007, 05:50   #8 (permalink)
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Yes, this is good to hear about DAZ 3D. I was riding the wrong 3dcg train for 7 months before I went with Carrara. Now I get food and drink, plus a window to look out of. The other train didn't(this company shall remain nameless, ).
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Old 8th August 2007, 15:19   #9 (permalink)
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One of the members over at DAZ 3D forums posted this information from Siggraph.

By the way our pal Steven ( Courler) is doing the Carrara demos.

Quote:
Hey Gang,

Greetings from beautiful downtown San Diego!

Made it bright and early to the San Diego Convention Center this morning for the first day of the exhibition portion of Siggraph 2007 and wasted no time getting over to the Daz booth to see Carrara 6 in action. So here's a quick list of the major new features (taken directly from the sales flyer which I have posted .JPGs of on my web site - see below for the links):

Dynamic Hair
Displacement Modeling
Non-linear Animation
Full DAZ|Studio Content Support
Symmectrical Modeling
Rigid Body Simulation

I asked the Daz guys what was the target release date and was told that we could see it in 'about a month'.

I was also able to get some video shots of C6 Pro being demo'd - they're not of the best quality (not to mention all of the ambient crowd noise), but at least you'll get to see some of the new features in action. Please let me know if you have trouble viewing these.

I'll back at the convention again tomorrow - there's a lot to see at this year's Siggraph but I hope to make it back to the Daz booth for a second look at C6.

http://www.johnnyz.net/siggraph2007/C6_flyer_front.jpg
http://www.johnnyz.net/siggraph2007/C6_flyer_back.jpg
http://www.johnnyz.net/siggraph2007/...air_demo1.html
http://www.johnnyz.net/siggraph2007/...air_demo2.html
http://www.johnnyz.net/siggraph2007/...air_demo3.html
http://www.johnnyz.net/siggraph2007/..._nle_demo.html
http://www.johnnyz.net/siggraph2007/...cean_demo.html

Cheers!
Johnny Z
 
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Old 8th August 2007, 18:15   #10 (permalink)
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Victoria?
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Old 9th August 2007, 16:45   #11 (permalink)
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Yes Victoria is on the front cover of C6 box.

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Victoria?
 
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Old 9th August 2007, 17:19   #12 (permalink)
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Arrrgghh .
No Fun.


It seems that carrara was completely "blood-sucked" by the contents aficionados.
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Old 9th August 2007, 17:27   #13 (permalink)
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Well i would have be surprized to see NY's MoMA on the cover, no ?
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Old 9th August 2007, 17:29   #14 (permalink)
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Well..Why not.
Is there still some original creations made on the betatest ?..where is Tuten ?
..is Pascale have given up on cs5? A lot of real creation, a little bit of content .
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Old 9th August 2007, 20:33   #15 (permalink)
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Grendel will be dissatisfied Definitely (watch the date)
http://forums.polyloop.net/3d-work-p...tml#post142082
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Old 9th August 2007, 22:54   #16 (permalink)
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Victoria?
Yep, she was originally modeled in Carrara 5
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Old 10th August 2007, 00:01   #17 (permalink)
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Yes Victoria is on the front cover of C6 box.
interesting, Victoria was modeled in LW.

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Old 10th August 2007, 01:33   #18 (permalink)
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interesting, Victoria was modeled in LW.

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No she was model in modo.
 
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Old 10th August 2007, 01:37   #19 (permalink)
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Well..Why not.
Is there still some original creations made on the betatest ?..where is Tuten ?
..is Pascale have given up on cs5? A lot of real creation, a little bit of content .
There are plenty of images by Tuten, some you have seen other have not been made public.

Also Victoria 4 on the cover represent that C6 now fully supports all DAZ 3D content and at the same time it sports additional features that many of the long time carrara users had requested such as Dynamic Hair, Symmetrical Modeling, Displacement painting etc, etc.
 
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Old 10th August 2007, 01:44   #20 (permalink)
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Grendel will be dissatisfied Definitely (watch the date)
http://forums.polyloop.net/3d-work-p...tml#post142082

I knew they could not resist the dark side....
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