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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #3 (permalink) |
| Vertex ![]() Join Date: May 2006
Posts: 11
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Daz has confirmed a bug where replicated objects do not receive the sub-surface scattering properties of the original. A similar bug has been reported with replicated lights not retaining all the applied effects of the original. Here is a link to the forum thread. |
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| | #8 (permalink) |
| yeah! thats my name ![]() |
Ok the correct words are -create real instances- The original ball have SSS enabled the replicated balls dont follow the original SSS, but if I create the real instances (left) the SSS shader looks fine ![]() ![]() ![]() sorry I wrote break because in Hex you "break the symmetry or the dynamic geometry"
__________________ ![]() el mundo se crea un polígono a la vez |
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