clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Archives old sections > Carrara ENG

Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

Reply
 
LinkBack Thread Tools Display Modes
Old 4th May 2007, 01:21   #1 (permalink)
Vertex
 
_loki_'s Avatar
 
Join Date: Mar 2006
Posts: 18
Plug In Question

Hello I have a plug in question/problem. This might get rather technical. Also if this is in the wrong area, please move to the correct forum.

A few months ago I posted a question on this forum about a texture problem and one of the replies was to try the MipMapper plug-in from this site. It seemed to work out fine and solved the problem.

I just got a new Intel Mac Pro and the plug in is not compatible because an Intel/Universal version hasn't been released yet. Since he has the source code for free download on the site I downloaded it and Xtools so I could try to compile it on my Intel machine and would then be able to use it. I don't have alot of computer prgramming skills except for some Flash and Director programming under my belt. I was able to figure out what the MipMapper source code does and I am only one error away from possibly getting an Intel version of the plug in.

Here is the error code in Xtools:

error: cannot allocate an object of abstract type 'MipMapper'
Location: MipMapper.ccp:45



In MipMapper.ccp file—offending line:

if (classId == CLSID_MipMapper) res = new MipMapper;



only other changes I made to the code was in these files:

Resource.r file:

changed #include "Rainbow.r" so it now reads: #include "MipMapper.r"

and


the Source.cpp file:

changed #include "Rainbow.cpp" so it now reads #include "MipMapper.cpp"


Does anybody know if this problem is easily fixed? Anybody with any experience can you walk me thru it? Does anybody have access to an Intel Mac who can compile it for me? I am working on a school project whose deadline is rapidly approaching and I need this extension to work on my machine.
Thanks for your help.
_loki_ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 4th May 2007, 02:06   #2 (permalink)
Respect the Dawg!
 
rickei's Avatar
 
Join Date: Dec 2005
Location: USA - Conway, South Carolina
Posts: 791
do you need to add the .r to the mipMapper.ccp file also???

Sorry I haven't looked at code in a few years( and I have never seen the mipmapper code ), so i probably can't be of much help. I'm on a G5 PPC, but my neighbor has a new mac pro. I may walk over to his house and see if i can play with it.

BTW have you emailed Jeremy, at jmfinlay@netspace.net.au
rickei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 4th May 2007, 04:07   #3 (permalink)
Vertex
 
_loki_'s Avatar
 
Join Date: Mar 2006
Posts: 18
thanks for the response. Yeah I added both the .r and .h files when I compiled it. I made the changes noted in my prev. post. I also did contact Jeremy but he doesn't have access to a Mac.
_loki_ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 21:02.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel