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Old 31st March 2007, 15:38   #1 (permalink)
Vertex
 
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[Carrara]Reflections

Does anyone know how I would make a reflection not look perfect? I've got a floor that is shinny plastic and I want a refection but distorted. Whatever I try, it looks to perfect.

Thanks

Jeff
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Old 31st March 2007, 16:43   #2 (permalink)
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Add a slight bump to the plane.

here I have added some cellular bump.
the bump altitude is only set to 1%, this should cause just enough variation to effect reflection, but not make the plane look bumpy

not sure what effect you are after, but a variation of this technique should work.
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Old 31st March 2007, 17:22   #3 (permalink)
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Perfect! Thanks alot!
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