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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Nov 2005
Posts: 29
| C5 plugin for Photoshop CS3?? www.adobe.com/products/plugins/photoshop/ The above link has Carrara 5, Carrara 3D Basics 2.0 and Daz 3D Studio listed under 3D plugins. Does anyone know what this means? |
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| | #2 (permalink) |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,362
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CS3 is reported to be able to load a 3D model into a PSD file. You can position/scale/rotate the model (and i think also adjust the lighting). And then rasterize the 3D layer down to 2D. I guess they have added some type of native support for Carrara files. But i'm not 100% sure, as i'm not planning to upgrade my CS1 anytime soon... shorty |
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| | #3 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
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Look at the Adobe site for all the CS3 Suite stuff. 3D painting is now part of Photoshop etc. I have been using the CS3 Beta (not the Special with 3d) for some time. Just with that version alone the improvements since CS1 are amazing. Have a look at the CS3 Suites--several versions--what is available within those groups is mouthwatering to say the least.
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| | #4 (permalink) |
| Polygurbs ![]() |
Lots of interesting things to speculate about... The guys up there in the Ivory towers of Adobe must have an eye on some kind of 3D solution eventually and no doubt they could swallow up some mid-market 3D companies. Adobe owns or owned some Carrara technology, Canoma maybe? For a long time now I think... Someone who's been around longer would know more about it, but I do know Daz is going to the Adobe show in Boston and CS3 and Acrobat will both have some 3D capability. The exact specs I am unsure about, but I'm guessing it will support CAD mostly, since that's where the industrial 3D dough is. Anyway, the future is exciting for 3D I think and I look forward to the day when I can open a model in Photoshop and paint away on it just like I would in Hex-2 (except a lot better maybe).. The gulf between 2D and 3D may narrow down a lot in the next few years and that would be great. I have all the modeling power I could want now for the most part and hopefully the rest will become as nice. |
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| | #5 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
| http://creativemac.digitalmedianet.c....jsp?id=118679 WOW! A built in plug in for Daz3D is for sure. I guess that Carrara will have, at least, a save to that format built in. |
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| | #6 (permalink) | |
| Guest
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I am also using the public beta version of CS3 and I agree. I will be upgrading to CS3 Extended to compliment my 3D and video editing needs. Quote:
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| | #9 (permalink) | |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 791
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Maybe DAZ??? Adobe could probably buy then without even having to get a purchase order...just take it out of petty cash! ![]() Yes Canoma, but also Kai Krause - KPT, offered 3d plugins years ago that were absolutely amazing BTW. the short list of ones that Kai Krause(former owner of Metacreations Ray Dream) are KPT SceneBuilder - you could actually model in 3d with this one. KPT Gel - similar to 2.5d paint in zbrush - very cool KPT SkyEffects - very cool. sort of a HDRI illumination way of lighting an image KPT Projector - projected 2d image onto a 3d space I still have my Kais Power Tool's collection around somewhere these plugins used Bryce and Ray Dream technology. | |
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| | #10 (permalink) | |
| Polygurbs ![]() | Quote:
I read where CS3 will import .obj to paint on, but I didn't see any mention of it exporting back out to render or anything. I wonder how all that works. | |
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| | #11 (permalink) |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 791
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Adobagon I would think that if Adobe wanted to get into 3D, DAZ would be a perfect fit. They could buy the software, and let DAZ keep the content. and spin out a nifty little 3D creative suite, with a small amount of work. and have it play nice with CS3. they could also snag VectoStyle, so that it will play nice with Adobe Flash, and Dreamweaver.( it's going to take a while to get used to saying Adobe Flash) They flipped the Macromedia suite rather quickly and the price stayed about the same, so I would think they could do the same with Carrara/Hex. I don't think you can export the models after painting on them...I think its more for incorporating 3d oblects into your 2D works, and not the other way around. I too want the dev.'s to have a great job and make lots of money!!! |
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| | #14 (permalink) |
| Polygurbs ![]() |
Well I had heard you say that it turns everything into 2.5D and I would want to just paint the stuff and render it in Carrara. That's the goal for me. You think Zbrush 3 will fit the bill? I'm not necessarily a big fan of the micrdisplaced raisin face look either, so I doubt I'll go into such detail, but a good solid model painting application would be helpful to me I think.
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| | #15 (permalink) |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 791
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You can export obj files. and render in anything you would like! the UV maps are REALY funky if you open them in a image editor, but they work fine in carrara. My biggest problem is that It's just really easy to drop your object into 2.5D mode while you're working on it. It's a really difficult work flow to grasp, but it's obvious that it's well worth the effort, I wish I had a few weeks to just indulge myself in ZBrush and just get a handle on it. It's one of those apps that once it clicks... you're golden! |
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| | #17 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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Adobe needs a 3-D program to help compete against Avid/XSI. Netwek has Lightwave and Speed Edit. Adobe could work wonders with better integration for Carrara and AE. Adobe may have droped the ball with Canoma but it is my understanding that Canoma did not work all that well. Should Adobe buy Carrara and Hexagon I think the user base would double within a year with out any stupid Platinum Club gimmicks. Adobe has better markteting skills.
Last edited by medeamajic; 31st March 2007 at 13:06. |
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| | #19 (permalink) |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 791
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med, You're right, Adobe is definitely going after the film industry. Don't forget about Apples' Shake... that really threw Adobe for a loop. It has reduced VFX studios reliance on Photoshop to next to nothing, and at $499 single or $129 per seat volume price, VFX houses bought a copy for everybody. Look at what WETA Digital did/are doing with it. Brian, I would think that the list of apps would not be that long. I don't think Adobe is very interested in creating geometry, just imagery, so the simplicity of C5's vertex, spline and metaball modelers would be more than enough. Also apps like 3DMax and XSI are not cross platform so that would take them off the list. Carrara would actually be a good fit. and with KPT/Metacreations history with Photoshop, they definitely know that Carrara exists. I guess anythings possible, and speculation will get us nowhere. I am curious though |
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| | #20 (permalink) | |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 791
| Quote:
here is a 15 minute example. I modeled a little USB drive in Hex. save as OBJ import as a brush into zbrush. paint the words on it save brush as OBJ open in Carrara, position light render. this would have been a simple model to UV map but you get the point. | |
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