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| | #4 (permalink) |
| Spline ![]() | here are 3 screencap's from hex. the first is the level 5 subD where all the detail was done. The second is the level 5 mesh(2,007,040 poly's) and the third is the level 3 mesh(125,000 poly's) Hex actually worked great at level 5 SubD, I didn't notice any significant slow down or crashes! The only crash I got was the first time I collapsed the DG at level 5 to try and take a screen shot for you ![]() ![]() ![]()
__________________ AMD Athlon 64 x2 2.2ghz, 2gb ddr2, 7600GTS 256ddr3 C6pro - Hexagon 2.2 - Amapi 6.1 |
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| | #5 (permalink) |
| yeah! thats my name ![]() | ...KevinSp i think your mesh its very high and your displacement are very low... the cut one of the eye its the more significant, the other details you can exported as a bump map and will do the same effect, lets say subd 3 + bump map hooo yeah! and the tips of the top head... ![]()
__________________ ![]() el mundo se crea un polígono a la vez |
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