clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > Archives old sections > Carrara ENG

Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

Reply
 
LinkBack Thread Tools Display Modes
Old 31st January 2007, 14:20   #1 (permalink)
Now, I learn animation
 
medeamajic's Avatar
 
Join Date: Sep 2005
Posts: 1,028
UV mapping?

I am wondering how I can place the displacement map exactly where I want it. I know I need to use UV mapping but I do not understand it 100% from reading the manual. I see the Sphere and cube configuration. Could some one post how to make a cube and put the displacement map in the corner of a cube? Could anyone then make an organinc shape like a person and place the displament map on the figures chest? I am trying to get real good with textures and I think UV mapping might be the key. Can I place a displament map on the figures chest and then another one on the figures back? Any info would help.
medeamajic is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st February 2007, 01:20   #2 (permalink)
Boolean
 
L33tace's Avatar
 
Join Date: Apr 2006
Posts: 93
here's a UV tut which may help http://www.awbenson.com/tutorials.htm
L33tace is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st February 2007, 06:09   #3 (permalink)
Vertex
 
Nester751's Avatar
 
Join Date: Jan 2007
Posts: 20
Thank you very much! The tutorial was very helpful!
Nester751 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st February 2007, 13:49   #4 (permalink)
Now, I learn animation
 
medeamajic's Avatar
 
Join Date: Sep 2005
Posts: 1,028
Thanks for the info. I want to us the UV mapping with displacement. Can it be done?
medeamajic is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 1st February 2007, 15:27   #5 (permalink)
Pixar want to hire me!
 
Patrick210's Avatar
 
Join Date: Apr 2004
Location: Florida, USA
Posts: 549
A displacement map follows the UV map just like the texture, only it's put in the displacement channel. No big mystery there, just a grayscale image that tells the program to raise the surface where the map is lighter.
Patrick210 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 3rd February 2007, 00:17   #6 (permalink)
Now, I learn animation
 
medeamajic's Avatar
 
Join Date: Sep 2005
Posts: 1,028
Patrick,

My grey scale displacement image does not show up in the UV editor like the leaf did in the tutorial.
medeamajic is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 20:39.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel