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| Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics. |
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| | #1 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
| c4d preview render link
I guess I have known how to do displacement mapping all along. By default Carrara will not make use of a black and white texture maps nor does it show the displament in the animation preview window by default. I rendered my scene after reading Thomas's tutorial and then I saw the displacment in action. I noticed I can enable displacement in the animation preview but it makes Carrara slugish. Now I know why Carrara does not show the displacement map in preview by default. This stinks since other 3-D programs can make use of displacement mapping during previews. My number 1 request was better animation preview in Carrara 6 but for some odd reason a few folks do not want Carrara to improve on this at all. Now I want it more than ever. If I just did stills it would not be an issue but when animating with surface replicators or displacment maps Carrara is to slow. I like the GUI of Carrara but the Open GL must improve to compete with the competiton. http://www.maxon.net/pages/products/...dopengl_e.html |
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| | #2 (permalink) |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
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Do you really think that beating up the dead horse is going to make it more dead or even, somehow, ressurect it, or you just need a hug ???
__________________ My missions are not impossible, I just make them look that way |
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| | #3 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
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I understand Carrara to have a pretty current version of Open GL.. I have also noticed that many people fail to keep thier cards up to date----or are using slow old ones-----expecting the childs pony to be a race horse!
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| | #5 (permalink) |
| Lick it up ![]() |
Bwtr > medeamajic talks about the level of OpenGL specification, which is currently 1.4, because at hte time Carrara 5 was published it was a common supported level for main videocards. Explanation about openGL in Carrrara were given by P.Doux (today head of Carrara dev AFAIK) in that thread from ...medeamajic already : http://forums.polyloop.net/carrara-e...-gl-2-0-a.html
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #6 (permalink) | |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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I don't need a hug. If you could post links to educate me about new 3-D technology that would be much more useful than a hug. I would like to think my link to C4D would open other people's minds as to what Carrara should strive for. I do not care about Carrara's past only it's future. If the animation previews do not improve in version 6 I will jump ship. I want dynamic hair but I also want a preview engine that can make use of it if possible. | |
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| | #7 (permalink) | |
| Always learning new stuff ![]() | Quote:
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| | #8 (permalink) | |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
| Quote:
Lol, no need to post links, we already know what IS better, the real question is are you willing to pay for it...I know it's hard to believe this, but, better tehnology costs more (software and hardware). Do you really think if I had a money to buy Cinema4D that I would ever buy Carrara ??? Carrara is better deal (oh yeah, it has that fancy suffix PRO attached to it) ??? No. the deal is: More money, more POWER, end of story
__________________ My missions are not impossible, I just make them look that way | |
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| | #9 (permalink) | |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,028
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True Space 7 has a good preview engine and it is about the same price as Carrara. I think you better add one more page to your story. | |
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| | #10 (permalink) |
| Lick it up ![]() | Argh... shame on me... ![]()
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #11 (permalink) | |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
| Quote:
![]() And isn't $595 like $350 more just to get better previews (Carrara5Pro does not matter here, same OpenGL realtime speed in C5 and C5Pro). So my question remains: Are you willing to pay ???
__________________ My missions are not impossible, I just make them look that way | |
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| | #12 (permalink) |
| Cube ![]() Join Date: Jul 2006
Posts: 81
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The truth hurts , anyone with half a brain and broadband could get 3dsmax , maya , lightwave ,c4d ,modo ,messiah ,poser ,vue , pretty much anything they want for nothing , all current versions . I know this may upset some people , but it is true , and the differences in each app often push folks to do this. Carrara excels cos if its ease of use , but when its limitations get in the way one has to use the right tool for the job , and learn to use that tool . Ive struggled with 3dsmax a long time ,and so keep on with carrara mostly ,whilst putting more time into photoshop, illustrator ,after effects .....but i think if one wants to earn money or work a studio with 3d ,one has to know more than just carrara. Im saying that my excuse in not doing more using 3dsmax is simply lazyness , and avoiding that horrible helpless beginners state of skills. |
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| | #13 (permalink) | |
| stu ![]() Join Date: Mar 2004
Posts: 908
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i realise you are making a point and its a valid one and yes its true. im well aware of how to obtain warez goods. any more disscussion regarding warez and this thread will be closed. anyone posting links or hints to software for aqquiring warez will be banned. regards stu
__________________ just trying to cut down the pain threshold AMD2.4 dualcore 4 gig ram, 9400GT ,WinXP Home | |
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| | #14 (permalink) | |
| Boulet Join Date: Nov 2005
Posts: 452
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I believe the latest version of Open GL is 2.1 / August 2, 2006I may be wrong but here is a link for some info on Open GL: http://en.wikipedia.org/wiki/OpenGL | |
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| | #15 (permalink) | |
| stu ![]() Join Date: Mar 2004
Posts: 908
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" Any disscussion regarding warez will be deleted and the member banned, ill let yours stand as it is because its a valid point and we arent idiots here, any further disscussion regarding warez will be deleted and the member banned. anyone posting links or hints to software for aqquiring warez will be banned." consider this a friendly warning , thats to all members btw not aimed at you smudgee. regards stu
__________________ just trying to cut down the pain threshold AMD2.4 dualcore 4 gig ram, 9400GT ,WinXP Home Last edited by laughingnome; 18th January 2007 at 23:27. | |
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| | #18 (permalink) |
| Cube ![]() Join Date: Jul 2006
Posts: 81
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thats cool Stu , The whole preview window thing can get confusing ... most of you have probally heard of ATI's firegl graphics cards, and NVDIA's quadro cards......the quadro fx 5500 costs over 2000 dollars. This is meant to boost realtime preview window speed, anti alias, shaders etc , (But not rendering ../?) but only in high end apps where ATI etc have written app specific drivers. Years back the was controversy over the high prices of these "professional " cards. Many hackers found ways to soft mod "standard " gameing cards to provide the same bonus real time preview effects as the "professional" cards. I have a gforce 6800 , some of the 6800's can be softmodded , but mine cant , it depends on which core revision GPU is in there. Although all this preview window talk is interesting , i find rendering using GPU's power more so. GPUTECH who make RTSQUARE , a renderer for 3dsmax that uses the GPU for faster rendering than using cpu alone, are porting to other apps now, and welcoming suggestions , perhaps we could get together and suggest a carrara port. quote "You can still suggest which studio you would like to see RTSquare released for next on our forums. We will be choosing from one of the following: XSI, Lightwave and Cinema4d among others. If you would like to propose another 3d Studio, do let us know." NVDIA has there own similar thing "gelato". I suspect more will come along , especially when DX10 ,and DX10 cars are more mainstream.DX 10 cards seem to have been built with "being used for not just graphics" in mind, ie to be easily programmed by developers to do any calculations they want on them . I can never seem to get enuff rendering power, even a quad core machine would leave me impatient. Card makers are working on new Opengl stuff for vista as we speak. Using vista ,if one has not a opengl driver from graphics card manufacture it will default to opengl1.1. Looking at what games can do nowadays , it does feel like grahics cards are a bit wasted in most 3d apps. anyway......just my lonely babbleing. smudgee |
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| | #19 (permalink) |
| Polygurbs ![]() |
What stinks? I kinda wish they'd just take all that stuff out. How many preview windows do you need? They're everywhere; shader, sky, aura, lens flare, yada, yada... Just make your stuff right the first time and skip the training wheels. Seriously, if the spot renderer in assembly could be set on super fast preview mode that would be fine or something like 1-100% accuracy. I'd leave it on 10% and take the speed. I still can't think of a better all around 3D app than Carrara especially for $169.00 a year to upgrade, or maybe now it will even be considerably less in Daz's hands, who knows... The more I go to CGSPhere and CGTalk and look around, the more I'm convinced that its not all about the app, its about who is using it. There's a lot of guys out there with Maya, Max, C4D and LW who should have saved their money and got Poser and there's others using lower end apps who should be using something better. In the end, if you're one of those people who think it's just the software holding you back from making great art then I reccomend you visit the very last page on CGSphere. There's a very nice assortment of renders produced in Maya, 3DSMax, C4D, Blender, Carrara, Strata, Lightwave all with the lowest possible common denominator...1's. ;) |
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