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Carrara ENG The main Carrara forum. Please, use the subforum for the specific topics.

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Old 15th January 2007, 19:59   #1 (permalink)
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Blink LIGHTING help anyone

Hi people, Ive been trying to make a scene similar to this(link below), but am having trouble with lighting . When I use bulbs theres to much of a "bright ring " area on the walls/ceiling. I found it hard too to get this nice clean white look ,i either get bleached out /no shadows on wall edges , or greyish areas on walls.Obviously needs some delicate tweaking ....but my question is...am i missing something obvious/some easy short cut/fake to getting this kind light in a white room ?

Im using a cube boolean'ed by a cube , so its a room with an open end behind the camera.

http://img02.picoodle.com/img/img02/...m_57015f3c.jpg

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Old 15th January 2007, 22:08   #2 (permalink)
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AO (ambient occlusion) should work fine in this case. Set background plane color and skylight to pure white and make a cube with front poly missing.

I have no carrara available ATM, I'm rendering something in other software, but, it should work
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