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Old 21st December 2006, 03:27   #41 (permalink)
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Another thing, some better organic modelers can whip out a very good female model, fully dressed and textured, in few weeks, it took DAZ team 2 years (someone correct me here) to come up with Victoria 4, what that tells us about them ???
I'm not sure what it tells us about that, but it does show that you have no clue what you are talking about. Victoria 4 isn't just a model. Its textures are much more than a single artist could create in a few weeks. Not to mention its two models a high poly version and a low poly. Both specially built. Along with that hundreds and possibly thousands of morphs targets were created to allow the model to be animated or reshaped easily. The face alone has ~240 morph targets. I would say Victoria 4 is more like a small application.

As far as experience. Charles Brissart the lead developer and the guy in charge of Carrara and Hexagon development has almost 10 years of experience developing 3D software. I agree that Carrara and Hexagon need improvements, but I'd hardly call the developers immature. And Carrara is following its usual development cycle I'm sure and we'll see a new version when it happens. Please keep to the facts and don't speculate people. Its one thing to have friendly banter over what you'd like to see happen, but keep it honest and try and know what you are talking about.
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Old 21st December 2006, 03:45   #42 (permalink)
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With the improvements in Carrara 5 and Hexagon 2, there are some fairly serious pros starting to dabble in these products. Their requirements and expectations for these products (and thus for DAZ) are somewhat more demanding than that of the average user, and, frankly, that is to be expected.


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Old 21st December 2006, 05:06   #43 (permalink)
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misc...

LoneGunMan,

I'm not suggesting we NOT post problems. But that's not what's happening. What's happening is posting speculation.

Some isn't bad. Posting some worries is good here and there. It may let the developers/company know your concern. But repeating speculation over and over can cause some potential customers to assume its an EXISTING problem, rather than a worry.

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Old 21st December 2006, 05:57   #44 (permalink)
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LoneGunMan,

I'm not suggesting we NOT post problems. But that's not what's happening. What's happening is posting speculation.

Some isn't bad. Posting some worries is good here and there. It may let the developers/company know your concern. But repeating speculation over and over can cause some potential customers to assume its an EXISTING problem, rather than a worry.

John
Well put John.
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Old 21st December 2006, 06:04   #45 (permalink)
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Got it Jack , no problem...

Speculations (as a side effect) occur when lack of communication (between company and customer base) takes place regardless what we think about them.

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Originally Posted by Nichod View Post
I'm not sure what it tells us about that, but it does show that you have no clue what you are talking about. Victoria 4 isn't just a model. Its textures are much more than a single artist could create in a few weeks. Not to mention its two models a high poly version and a low poly. Both specially built. Along with that hundreds and possibly thousands of morphs targets were created to allow the model to be animated or reshaped easily. The face alone has ~240 morph targets. I would say Victoria 4 is more like a small application.

As far as experience. Charles Brissart the lead developer and the guy in charge of Carrara and Hexagon development has almost 10 years of experience developing 3D software. I agree that Carrara and Hexagon need improvements, but I'd hardly call the developers immature. And Carrara is following its usual development cycle I'm sure and we'll see a new version when it happens. Please keep to the facts and don't speculate people. Its one thing to have friendly banter over what you'd like to see happen, but keep it honest and try and know what you are talking about.
Yep, that's why I said they have entire team on their disposal (1 good texturer can paint lil' more then few 4000x4000 textures in 2 years period, imagine what 2 or 3 can do). But, that was not my point anyways, it was more like: DAZ is painfully SLOW !

I never called developers immature (try to remember, some of us know Charles here and how helpfull person he is), however, companies can be, regardless how many employees are experienced and great visionaries above all that.

My opinion that DAZ is immature (in the sence of responding to the customer base) is fully based on my personal experience (therefore biased somewhat, hehe), however, i'm sure that more then few people would agree with it...

One of the largest X-FILES of 3D industry also known as DAZ BugTracker is reflection and proof of that
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Old 21st December 2006, 06:28   #46 (permalink)
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Wasuuuup Duck? It is the holiday season, lets all do some 3d with carrara.
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Old 21st December 2006, 18:41   #47 (permalink)
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Behzad,

Well, I would take a wait and see attitude myself. Just because there hasn't been much news doesn't mean things aren't progressing. Seems to me you have already invested a fair amount of time and money into Carrara and hexagon, if you find that things don't go the way you would have liked then perhaps you might look at something else. Never hurts though to see what's on the other side of the fence and to stay current.

I don't own Cararra myself but did purchase a copy of Hexagon and find the modeling capabilties quite good and I would expect the modeling in Cararra to be even better, you also have to remember the skills you develop are transferrable between programs so you might as well learn as much as you can and get the most out of the program. I have seen some great work done with both programs.

Depending on your situation and what your needs and expectations are you may find Cararra 5 is exactly what you need. It's really based on personal preference and development.

HTH
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Old 21st December 2006, 19:44   #48 (permalink)
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Thanks daybe. I remember back before caligari released version 7 of truespace, people were too worried about the direction that truespace was going.

What I really like about the caligari forum is that the president and other staff members are constantly in touch with the community and even participate in the members activities. They also keep everyone informed of their updates and what is to come. This was not the case before but they did themselves a favor and they started meeting the needs of the users.

What Daz needs to do is the same, yes there has been postings on Daz site about all this but as far as feedback from the company not much that is satisfying.
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Old 22nd December 2006, 15:27   #49 (permalink)
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Thanks daybe. I remember back before caligari released version 7 of truespace, people were too worried about the direction that truespace was going.

What I really like about the caligari forum is that the president and other staff members are constantly in touch with the community and even participate in the members activities. They also keep everyone informed of their updates and what is to come. This was not the case before but they did themselves a favor and they started meeting the needs of the users.

What Daz needs to do is the same, yes there has been postings on Daz site about all this but as far as feedback from the company not much that is satisfying.
Have you missed the 3 or so chat sessions that Daz has had? With questions and answers sessions? Chat log summary can be found here: http://www.polyloop.net/2006/08/24/s...s-of-interest/

They offered a lot of info about what they planned to do. And it should be expected that a company will remain a bit quiet about the details. If Daz announced that they would be including a High end NURBS modeling tool and new fluid dynamics in Carrara 6. Then mid-development cycle they discover a nasty bug linked to fluid dynamics that would require the delay of including NURBS modeling in this release, because a large portion of Carrara needed to be rebuilt. What are you the users going to say to that? Also, if E-frontier saw that Daz was developing a fluid dynamics simulation tool they would start one as well, thus removing a possible edge that Carrara could have over Shade and/or Poser. Its all very reasonable to me and I do understand your frustration.
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Old 22nd December 2006, 15:32   #50 (permalink)
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Yep, that's why I said they have entire team on their disposal (1 good texturer can paint lil' more then few 4000x4000 textures in 2 years period, imagine what 2 or 3 can do). But, that was not my point anyways, it was more like: DAZ is painfully SLOW !

I never called developers immature (try to remember, some of us know Charles here and how helpfull person he is), however, companies can be, regardless how many employees are experienced and great visionaries above all that.

My opinion that DAZ is immature (in the sence of responding to the customer base) is fully based on my personal experience (therefore biased somewhat, hehe), however, i'm sure that more then few people would agree with it...

One of the largest X-FILES of 3D industry also known as DAZ BugTracker is reflection and proof of that
Again I'd like to repeat that its much more than just a few textures and some polygons. Buy V4 and take a look at it. BugTracker? X-files? I'm confused. They've been very responsive to bugs I have entered on both the Hexagon and Carrara 5 tracker.
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Old 22nd December 2006, 15:58   #51 (permalink)
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I guess patience is something bunnies can use.
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Old 22nd December 2006, 16:08   #52 (permalink)
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I guess patience is something bunnies can use.
..
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Old 22nd December 2006, 19:43   #53 (permalink)
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I guess patience is something bunnies can use.
Yes, bunnies have a certain (ehm) "reputation" of acting on their impulse...
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Old 22nd December 2006, 20:33   #54 (permalink)
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I started liking bunnies after playing rayman raving rabbids.
They are crazyyyyyyyyyyy, they have no patience.

http://youtube.com/watch?v=c12MyFnWO...elated&search=

See what I mean?
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Old 22nd December 2006, 21:20   #55 (permalink)
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hello corzair - I'm interested in what bugs you found? I haven't had any yet that I would call bugs, although sometimes things happen that are a bit... shakey, let's say.
.
err right well carrara distorts if you use mouse zoom too much
If you wanna work with say meters everything can get more then shakey
I had problems on a notebook using fonts - they didnt even display!
it slows to a crawl at times.

there are others... i'll have to write em down instead of just trying to get on with stuff instead - been too busy i guess

Hexagon using surface tools messes up all the time
some time I have to ditch dg on an object or rebuild it
actually happens all the time


we could have done with more patches by now thats all i'm saying
i am learning a lot on carrara and hex

but the perseption created last year under eovia was much more professional

also websites are a marketing tool my point about that is not about being snobbish its that the daz site just looks so ametur hour
any pro should be able have a nicer looking (graphical) website
it may be my opinion but it based on someting not just made up

I like carrara5pro but I wish it was a bit more stable and wish it game more pradictable results

An although usefull Hex has me looking at other apps
like perhaps the next Amapi

back to the origonal question though

both Carrara and Hex are good to lean with and get a good grounding in 3d
now if I'll be using them in a year or two well thats what i'm moaning about!

Its just that these apps have such great potential I dont want to see the good work wasted...
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Old 23rd December 2006, 00:52   #56 (permalink)
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Yea!

Nichod, thanks for posting that conversation about what's coming down the road for Carrara and Hexagon! It was good to see that some of the things I wanted improvements in (animation) are going to be coming around in the next version. Yea!

John
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Old 23rd December 2006, 03:41   #57 (permalink)
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err right well carrara distorts if you use mouse zoom too much
Really. hmm. thats odd. Something I've never experienced. If you can record this in wink or some other screencapture utility i'd love to see what you mean.

Quote:
If you wanna work with say meters everything can get more then shakey
Elaborate?

Quote:
I had problems on a notebook using fonts - they didnt even display!
it slows to a crawl at times.
hmm. I'd blame this more on the notebook then on Carrara.

Quote:
Hexagon using surface tools messes up all the time
some time I have to ditch dg on an object or rebuild it
actually happens all the time
DG is a bit quirky.

Quote:
but the perseption created last year under eovia was much more professional
The only thing different is the name its under. And the website its on. Same people developing it. Etc.

Quote:
also websites are a marketing tool my point about that is not about being snobbish its that the daz site just looks so ametur hour
any pro should be able have a nicer looking (graphical) website
it may be my opinion but it based on someting not just made up
I very much agree on the website.
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Old 23rd December 2006, 20:44   #58 (permalink)
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W00t

Ok I get to other points later but busy at moment

but panning with a camera distorts straight away just scroll back with middle mouse button and pan with 2d pan Hand icon

I hope this isnt a special feature!


main problem I was getting with using meters
was things like scene settings sky and clouds problems

Also A file I worked on using spline editor models from Carrara 4
Modelling of an aircraft 15m long set up that way too
anyhow
Most of spline dont rebuild back had to start again!
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Old 23rd December 2006, 21:54   #59 (permalink)
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My camera angles can get a warped looking angle.
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Old 23rd December 2006, 22:18   #60 (permalink)
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Are you using the mousewheel to zoom in and out of a perspective view? I know the program allows you to do it, but it isnt advised. There is a plugin from Associated FX that will reset the production frame if you zoom with the mousewheel or the magnifying glass in perspective.

If that isnt what you are talking about, sorry. From your screen it looks like the zoom level is 100%. But once the production frame gets screwed up it will still be distorted even after correcting the zoom level.
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