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| Blender ENG The ultimate free 3D solution! |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Dec 2006 Location: Ontario, Canada
Posts: 1
| Using other apps with Blender
I was using Art of Illusion which I thought was great until I found Blender. I'm also playing around with Wings3D, I like its modelling. But I've noticed that some people will use Wings3D then Blender. How many others do too? Or what other programs do you use to model before finishing in Blender? David |
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| | #2 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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People generally favor Wings3d over Blender because its a bit more geared towards box modeling than Blender is. Also, perhaps its what they are used to modeling in and they work faster within it. I know people who model exclusively in Blender. Or that Model in Hexagon and tweak/shade/render in Blender. Or use Silo. Etc. Its an endless list you are asking for.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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| | #4 (permalink) | |
| Vertex ![]() Join Date: Aug 2005
Posts: 2
| Quote:
But once you internalize enough keystrokes and mouse gestures that you can actually start modeling, you'll see that it's extremely fast (workflow fast), stable, and gentle on computer resources. The "Beauty" subdivision is a beauty; UV mapping is much more streamlined and dependable than in Hexagon 2.1; et cetera. Come time to render --ah!-- that's something that the pros do (see Elephant's Dream, for example) but a lot of amateurs leave to other programs. I export geometry from Blender into Carrara or DAZ Studio, and take it from there. Importing ".obj" or ".3ds" files into Blender can be another exercise in frustration, at least on Mac OS X, Blender 2.43, Python 2.5. If somebody out there can figure out how to export the attached Hexagon file to a format that Blender will accept, I will celebrate with gratitude and congratulations! | |
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