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| Animation Bones, IKs, rigging, skinning, etc! |
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| | #1 (permalink) |
| Extrusion ![]() | Character animation
Just thought I would post some progress of this character I am working on for some animations that are going to go into my portfolio (I need work very badly ).This first image is of my character with a control panel that I made for easy facial animation. ![]() This is the rig. ![]() Here are some quick poses to test out the wieghts and rig at the joints. |
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| | #4 (permalink) | |
| Extrusion ![]() | Quote:
All works well and is much easier to key from the control panel than digging through the explorer or having the shape manager taking up much of the work space. | |
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| | #5 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Feb 2006 Location: Sweden
Posts: 118
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Aha! Havent tried that eyes setup. So you prefer this setup instead of using a null in front of the eyes with a direction constraint? Looks like you have been very busy shapemodeling How do you go about closing the eyelids? Got any tips? It frustrates me alot. I get problems if I dont do the closing in 2 moves/shapes. In other words the eyelids go through the mesh at some point, solution for me is I close the eyes halfway for 1 shape. And from there to closure I create another shape. Unfortunatly I have to do 2 shape animations for such a simple thing. Could probably do a "link with multiple" and "relative value" setup thing maybe? |
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| | #6 (permalink) | ||
| Extrusion ![]() | Quote:
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| | #7 (permalink) |
| Now, I learn animation ![]() Join Date: Sep 2005
Posts: 1,026
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Jackaldesign, I like it. It is great to see the screen shots of XSI for figure animation. Is XSI using morhps for the facial animation? It looks a little like Carrara's morhing controls. I do not go as in depth as you. I have a few eye and ear morhps but that is about it. I guess I should try better facial animation with vowel sounds and eye brows. |
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| | #9 (permalink) | ||
| Extrusion ![]() | Quote:
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![]() But I am glad this is motivating you. | ||
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| | #11 (permalink) |
| Extrusion ![]() |
Hi everybody... sorry I havnt posted here in a really long time. I havnt done any updates to this charater setup... he is still ready to go for animating and some day I will get to it. The thing is that I got my first 3D job making game asset models for huge name game studios (Lionhead Studios & Microsoft Games). So that is taking up most of my time. I will have down time between stages and hopfully then work on some stuff. Till then |
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| | #14 (permalink) |
| Extrusion ![]() |
Thanks guys... it is a dream come true of mine. About 8 years of work learning the apps and the gaining the skills I needed finaly paid off. I do have to say that it is probably because of XSI that I got the job. Lionhead uses nothing but XSI in thier studio so that gave me the upper hand when I applied for the job. They told me experience XSI users are very hard to come by... so to all those XSIers out there.... I would start looking if you want to get into the industry... expecially you Mox... you are very talented, you should have no problem. |
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