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Animation Bones, IKs, rigging, skinning, etc!

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Old 3rd October 2007, 11:18   #1 (permalink)
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RIGGING PROBLEM

Hi, i use carrara 6 pro and i'm trying to rig a bee by placing bones on the body, the head and arms. The only problem is that when i have attached the skeleton to the body, and i move one arm, the wings and the head get distorted. it's like they move with the arm. Any solution to that problem?

Thanks for your concern....
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Old 3rd October 2007, 18:36   #2 (permalink)
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Insects have exo-skeletons. You should not be using any bones/skeletons. Just use a simple hierarchy with constraints. Problem solved. However, you can control the bones influence but I do not have Carrara on my system so I can not give you a screen shot.
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Old 3rd October 2007, 18:53   #3 (permalink)
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Check out this superb tutorial by our own almighty Master : Thomas

http://forums.polyloop.net/carrara-t...nes-setup.html

I think it was made for Carrara 5, but Carrara 6 is very similar.
It is a long document, and it covers almost everything you need to know.
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Old 5th October 2007, 02:35   #4 (permalink)
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THANK YOU ALL

Thanks a lot for answering this thread. I had a look at it and now it works. Thanks again....
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