![]() | ![]() | |||||||||
| ||||||||||
| |||||||
| Register | FAQ | Donate | Image Hosting | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Animation Bones, IKs, rigging, skinning, etc! |
![]() |
| | LinkBack | Thread Tools | Search this Thread | Display Modes |
| | #1 (permalink) |
| Edge modeling ![]() | [Carrara]spinning an object ? Is it possible to spin an object along an angled plane. I have 4 screws that are not direct along an axis. When the spin is applied and Y is the closest axis to its line the spin is not even. (hope this makes sense)Is there a way to roate the hot pint or the manipulator to match the line of the screw to avoide the screw wobble on spin.
__________________ daz3d forums blow chunks |
| | |
| | #3 (permalink) |
| Say nothing ![]() | Hi corndog, If your working in Carrara it is simple. First rotate your screw along an axe (X, Y or Z), then move the screw in the position you want and it wil keep rotating the same way. It is like the axe is part of the crew now and not part of the scene. I hope you understand my explaining. GreetZ: Joppe |
| | |