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Old 1st October 2007, 07:04   #1 (permalink)
Edge modeling
 
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spinning an object ?

Is it possible to spin an object along an angled plane. I have 4 screws that are not direct along an axis. When the spin is applied and Y is the closest axis to its line the spin is not even. (hope this makes sense)
Is there a way to roate the hot pint or the manipulator to match the line of the screw to avoide the screw wobble on spin.
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Old 1st October 2007, 07:54   #2 (permalink)
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A sketch may help--not clear on your needs? Sounds like a potentially good learning experience for a lot of us.
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Old 1st October 2007, 11:43   #3 (permalink)
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Hi corndog,

If your working in Carrara it is simple.
First rotate your screw along an axe (X, Y or Z), then move the screw in the position you want and it wil keep rotating the same way. It is like the axe is part of the crew now and not part of the scene.
I hope you understand my explaining.

GreetZ: Joppe
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Old 1st October 2007, 14:11   #4 (permalink)
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Joppe.
I do understand and TY that was what I had done wrong..
I positioned first then applied the spin..

Proper technique
1. apply spin
2. position object.
That works perfectly thanks
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