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| Always learning new stuff ![]() | [A 7.X D/P] Ruled surfaces: Connection between two polygonal surfaces
This tutorial which explain how we can connect two polygonal surfaces with the help of the Ruled Surfaces tool. You will see that it is a little bit longer and harder than doing it in NURBS! Keep in mind that this short tutorial show a feature, and not explain how to model something.
__________________ Polyloop owner & Administrator - no support by PM or email. Polysculpt [EN/FR] - my personal blog about my 3D work Polyloop [EN/FR] - Meuuh [FR +16 ans] - Lecaramel.fr [FR - Hélico RC] - Pixologic [JOB] - Le ZBlog [JOB] Follow me on Twitter! |
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| Always learning new stuff ![]() |
First, create two polygonal surfaces (deformed grids) With the Extract line tool, Extract the border of the right surface. Do it again on the left surface. Now, we have two curves (in fact, it's two polylines) which are on the same place as the border of the two surfaces. Hide the two surfaces before creating the surfaces between the two surfaces to avoid errors. With the Ruled surface tool, click on the polylines, to create a surface. Unhide the two previous surfaces. With the Tesslate tool, option Tesslation by slice, Add 3 slices (the first in the middle with Shift key pressed, then, another two slices in the middle of the cut surface) Now, use the stretch tool to move some vertex on the right slice to smooth a little the ruled surface created before. The same on the left slice. For the last step, weld the three surfaces and apply a smooth. That's it !
__________________ Polyloop owner & Administrator - no support by PM or email. Polysculpt [EN/FR] - my personal blog about my 3D work Polyloop [EN/FR] - Meuuh [FR +16 ans] - Lecaramel.fr [FR - Hélico RC] - Pixologic [JOB] - Le ZBlog [JOB] Follow me on Twitter! Last edited by Thomas; 18th February 2007 at 13:53. |
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