| Thanks for the tut. I am unclear about what takes place between step 2 and step 3. You say that you remove polygons. But, which polygons get removed and how? Do I select the face and hit the delet key on the keyboard? I am also unclear about which points get relocated. Can you highlight in step two after deleting polygons which points get moved to arrive at step 3? It seems to me there should be an intermediate step illustrated between 2 and 3. Is there no way to just split the guitar body with the curve or with an extruded curve? ( Can you tell that I come from a NURBS background? LOL )
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