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[C5] Rigging and Skinning : bones and setup
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23rd June 2006, 12:01
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Thomas
Always learning new stuff
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,229
For a robot, you only have to link your robots parts to the bones, not attach them (to avoid the deformations)
But you may not need to do that. Only do a hierarchy with your bones and create the IK like this.
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