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Old 20th May 2006, 23:35   #4 (permalink)
AlainK
Extrusion
 
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Join Date: Dec 2005
Posts: 178
Quote:
Originally Posted by AWBenson
Unfortunately, no on both of your questions. Carrara doesn't have any form of pelt mapping like Hexagon 2 has.

You simply have the default methods of unwrapping from within Carrara, planar, box, cyclindar, etc. And Carrara doesn't allow for seems, so that is one reason as you have to use a run about method to create a seem in the UV mesh, as seen with the animated gifs.

You can simplify some of it by using alot of shading domains, but then it's tendious from another area.
Andrew, any idea how they do those rows or columns of decals like those numbers and letters on a cell phone, keyboard, remote, etc? What technique is used? Howcome I've never seen any tut on these? Are they some kind of trade secrets nobody wants to share?
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