| Guitar Body Tutorial - intermediate This is a short tutorial on modeling a guitar body in Hexagon 2. The method would be the same in Hex 1. It assumes some basic knowledge of modeling tools.
Start by loading your guitar body reference pic in the grid. Draw a polyline around the top half of the guitar shape, starting at about the neck. Ignore the cut in area and keep track of how many points you use. Then follow the same procedure around the bottom half. Then connect the two using the ruled surface tool. |