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LG,
if you lock the fingertips, the bones won't move at all. Set them as locked. This will insure that you don't have a default constraint applied when you set up the IK. I believe that you can then use the IK helper to move the whole of the model even if the end bones are locked... am I close Thomas?
Ken
Edit: Just did a check. If you lock the end bone you can still use the helper to move and you don't have the annoying default ball joint attached to it that will roll the end bone... (boy, was that a pain to figure out...)
-K
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