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That's not hair, it's micro polygon displacement, something that happens only at rendertime. Modo 201 does NOT do hair. It can be simulated but officially, there is no hair plug-in, add-on or code built into the program at the moment.
A quote from Brad Peebler of Luxology:
"They make it do things that were never intended. Like what you say? Well, as you probably know 201 does not have a hair/fur system."
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