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Okay, maybe what I was encountering yesterday was a bug. When I was rotating (dolly) the camera over or under my model the Camera would start spinning around unpredictably when I reached the point directly over or under the object.
Today as I model it seems to react in a predictable manner and the camera is not spinning around. I still cannot smoothly and freely rotate directly over and under the model, but at least the camera is not spinning all over the place. Much easier to work this way.
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