View Single Post
Old 24th March 2006, 14:47   #11 (permalink)
Digger
Vertex
 
Digger's Avatar
 
Join Date: Mar 2006
Posts: 17
My Photos: ()
Thomas, I have a few questions about modeling in Hexagon.

When using a mirrored object, what is the best way to join the two objects when done with symmetry modelling?

Also, when cutting quads to change flow. I see you have a quad that is now two triangles that you somehow change back to a quad. I can't see what you are doing to achieve that. I have been deleting the unwanted line which just leaves a hole that has to be repaired. Maybe it is the time lapse but it appears you are doing something else.
Digger is offline   Reply With Quote