I came from one I built a few years ago and upgraded last year. AMD Athlon 64 3000+ on a Gigabyte Motherboard with 1GB of PC3200 DDR400 RAM. Nvidia chipset. Video was Nvidia GeForce FX5400 with 128MB of RAM. About 800GB of storage between 4 Drives, all ATA133 IDEs.
I agree with you on bloatware but C5 uses a lot of CPU horsepower and the extra GB of RAM does speed it up a bit. Not as much paging out to the Hard Disks. It is always better to get as much RAM as you can afford to begin with.
I have never been a big fam of Intel chips. I have always found the AMDs to be faster and more stable for less money.
PC2100 Memory is much slower than the newer PC3200 and even newer standards coming into the market now. DDR533 etc. Faster RAM along with as much CPU horsepower as you can get will really speed up the system in general and make a noticeable improvement in all 3D apps. Keep in mind I use other 3D apps as well as C5. Maya is probably the biggest Memory hog of the bunch, and more RAM has definitely helped there.
Rich
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Originally Posted by -ash- Thomas, in these days of lots of RAM and disk space bloatware is everywhere  .
Sparrownightmare, what machine did you come from? I'm running a P4 2.0 Ghz with a 1GB of PC2100 RAM. I'm thinking of upgrading but I'm not sure if I'll get enough speed increase to justify the cost. I was looking at the Athlon 64 X2 Dual Core 4200 with 1GB of RAM to start with then get another gig of RAM if necessary. My main focus would be to decrease render times.
As an aside, why so much RAM? I never seem to run out but I don't use a lot of hi-res textures at the moment. What sort of things would I need the extra gig for? |
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Rich Sensale
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