of the forum, I recorded the modeling session.
Because it's a long modeling, I had to speed up the videos, to 3x the default speed... but at 24fps and 1024x768... Sorry about that. Their is no audio comments.
If you play them at 1/2 speed, it should be ok (this function is available in Quicktime, Windows Media Player, etc..)
Total time is 3h25, for 9 files. Please, read the description for each video
codec and the total file size is... 935Mb ;)
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Part 1 - The head - 195 Mb - 45 Min Download
The modeling of the head. Everyting was done in edge modeling, using the symmetry with instance. Tools used a lot: edge extrusion, bridge, target weld, tweak, soft selection...
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Part 2 - Head accessories - 55 Mb - 12 Min Download
Only the head accessories of the character. I used a lot the Dynamic Geometry, with the thickness and the bridge tool.
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Part 3 - The top of the torso and the arms - 148 Mb - 36 Min Download
Still a lot of edge modeling/extrusion, and some tesselation. The difficulty here was the connection for the two arms together, and the muscle flow. I always model "female" bodies and it's hard for me to do muscle "male"...
The topology was also cleaned with the dissolve and some reconstruction. Thanks to the advanced selection mode of Hex (non quads, etc..)
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Part 4 - The end of the torso - 123 Mb - 27 Min Download
The end of the torso with the back. Still a lot of edge extrusions, target weld, bridge and tweak!
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Part 5 - The hands - 126 Mb - 24 Min Download
For the hands, I began in Box modeling to have the proportions, but I finished in edge modeling.
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Part 6 - The legs - 142 Mb - 27 Min Download
The legs were more difficults than I thought. The muscle flow was harder to create, I had less references for this part (Hey, bodybuilders, post more photos of your legs ;)
Still edge modeling and the same tools.
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Part 7 - The feet - 60 Mb - 12 MinDownload
For the feet, I changed the technic and did it in box modeling. After doing the connection between the leg and the foot, I felt that something was missing... another toe. It will be added in another video.
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Part 8 - The tails - 45 Mb - 9 Min Download
At the beginning of the project, I thought about modeling two tails. But while modeling, I started to dislike the design of these two tails, then, I added two other small ones

Only polygon extrusion, with variable radius, and at the end, for the master tail, I did a multiple extrusion for the kind of arrows/picks.
Also, at the beginning of the video, some tweaks on all the body, to make the muscles less sharp-edged and visible.
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Part 9 - various accessories - 54 Mb - 11 Min
Download
This is the last video about the main modeling. I added some accessories, like the pants (hey, it's the same as Hulk!

) For these accessories, I used the offset tool, which is great when you want to create clothes in a couple of seconds!
You will also notice that the last foot finger has been added in this video.