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Any tips for subsurface scattering
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1st February 2006, 13:17
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tonytrout
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Join Date: Aug 2005
Location: Aotearoa Land of the long white cloud.
Posts: 581
There is a soft cutaway shader using glow and fresnel at
http://digitalcarversguild.com/gallery.php?Page=21
which might be adapted with a bit of work to what you want
tonytrout
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