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Old 5th December 2005, 02:42   #1 (permalink)
AWBenson
Box modeling
 
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Join Date: Jun 2005
Location: Miami, FL
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[C3 -> C5] Dealing with Box-Like Objects (UV Editor Series 3 of 8)

"Dealing with Box-Like Objects" is the 3rd in a series of UV Editor Tutorials.

http://www.awbenson.com/tutorials/Carrara_UV/UV_3.htm

This tutorial teaches about how to split up a model by using Shading Domains. Each domain's face is then placed upon a metal-box texture map, overlapping the prior UVs so that the whole box is mapped to a single square

Screen shots are taken with C5P Beta, but this tutorial can be done with C3 and above.

If you have any questions, please post them up.

Andrew
AKA: AWBenson
www.awbenson.com
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