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Speed modeling in Hexagon
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6th November 2005, 13:10
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Thomas
Always learning new stuff
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,384
MRK-X2 : I don't think I'll texture it, it's only a speed modeling. I'll do a displacment map in Zbrush, and why not, texturing it if I have enough time.
For the UV maps, i'll use the Guvtiles of Zbrush. not a really nice thing to see ;)
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