| Booleans
Something no one else seems to be asking, and that is of deep interest to me is about the new Booleans. Basically, the question is are they now dynamic?
For those that don't know, the boolean system present in Carrara 4 dates back to a third party plug-in for Raydream 4ish. Which was little if at all modified when it was bought and dropped into 5 as standard. When 5.5 was released the upgrade was immediately tagged with a cheep upgrade deal to Carrara upon it's release. Carrara was of course the merging of Infini-D, which had a good, and dynamic Boolean system, and RayDream (the end result mostly being RayDream with Infini-D particles, and a KPT/Bryce style interface.) Dynamic of course meaning that both original models were retained, and the Boolean recalculated as needed, including animations of the effect. In spite of the quote I got (with quite a bit of call passing around the MetaCreation's offices,) that Carrara 1 would include Infini-D's Booleans, it did not. If changed at all they seemed to create more glitchy geometry.
Of course none of this can be blamed on Eovia, as it was still in MetaCreations hands at the time. We have Eovia to thank for the final return to good old RayDream xyz grid layout of entry fields, the return to edge docking toolbars (god I missed those,) as well as a plethora of advanced rendering features, and mesh tools covering most of the bases of 3D Studio Max, and in some ways superior. This still all however leaves me wondering if Carrara has finally joined the ranks of programs with dynamic Boolean support (C4D, Studio Max, and Bryce amongst them. Maya seemingly not...)
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