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Originally Posted by Grendel Working on an aluminum can for another project, modelled in Hex. Let the edges get sloppy on the hole in the top and will need to fix but does'nt affect the smoothing. Also a quick render with a texture slapped on it in C4pro. |
Nice work...
Yours is more accurate than the one I did for this illustration. Modeled in Rhino, texture/render in C4pro.
I suppose that mapping texture on a Hexagon model is only practical in C4 or another program.... trying to do it in Hex is frustrating.