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| 3D Work In Progress & Finished works Post your 3D creation in progress and Finished works here. |
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| | #22 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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Nice work guys. Keep it coming! September I'll pick someone and you'll get a spotlight on the front blog.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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| | #23 (permalink) |
| Eovia Nostalgik ![]() Join Date: Jul 2005 Location: Old Orléans - France
Posts: 1,325
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My english is not good but... This is my curent WIP, with many difficulty to use the bones : they have their own life, and independance about why I want to do the back ground should be a desert in matte painting (Hexacon 2 & Carrara 4std)
__________________ DELL Dimension Intel QuadCore Vista Ed Intégrale NVidia GeForce 8800GTX 4MO Ram |
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| | #24 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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Ok. At weeks end I'm going to close this thread and review the works in progress. So if you want a chance to be showcased on the frontpage of polyloop lets see those works in progress!
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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| | #25 (permalink) |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,362
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Hi. This is a NURBS solid polysurface object. Everything you see is real NURBS geometry (no bumps or displacement used). Modeled and rendered in Rhino 4 beta. I am considering to fully render in C5Pro, although i prefer this type of clean render for visualizing a form... |
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| | #26 (permalink) |
| graphiste taupin++ ![]() |
just for fun, before to come back to college tommorow, for a new year ! ![]() that isn't perfect at all, there's a lot of problem of synchronisation, but it's quickly done, for fun I will work a bit more next W-E, for a better synchro and "switch on" of the blade ![]() (it's very compressed, sorry)
__________________ @++ Boris mon site (tutoriaux Amapi/Carrara/Hexagon) __________________________ Portable Toshiba Satelitte P200 : Intel Core 2 Duo T2350 ; 1 Go de RAM ; nVidia 7600GS ; Linux Powered : Kubuntu 8.04, Emacs addict, Firefox/Thunderbird, Gimp, Scribus, Blender |
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| | #27 (permalink) |
| Booh! ![]() |
This was a part of a huge wip , before to do some translating projects. Modeling with hexagon and amapi7.51 rendered in Maxwell (this is not a production quality, the time was about 26 and 30 minutes) I hope I will resume the work quite quickly. My goal is to make a library in obj, hxn, a3p and mxs files, some of those will be for sale, some will be shared. Last edited by Piem; 3rd September 2006 at 21:56. |
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| | #28 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 446
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I'm currently working on my acoustic guitar, making it new again, and I'm doing an enviroment for it. http://forums.polyloop.net/showthread.php?t=8787&page=2 After I'm done, Im planning on sending it to 3dworld mag to see if I could get it published in the porfolio section.
__________________ www.rgamarra.com |
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| | #29 (permalink) |
| Vertex ![]() Join Date: Aug 2006
Posts: 18
| Another scene.
Here is another scene, as part of the Music Video (WIP). It consists of various screenshots from the Commodore 64. I hand picked 277 Photos from over 10,000 Screenshots. The whole process took 36 Hours. I had to individualy Map each screen shot to its own unique Plane. The animation looks more impressive than the screenshot. |
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