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| 3D Work In Progress & Finished works Post your 3D creation in progress and Finished works here. |
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| | #1 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
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Here's a sea monster I've been working on in Hexagon. I posted this over at www.subdivisionmodelling.com as well. If you have not been there yet then go visit. It is a great site for all modellers, beginners or otherwise . Anyway, here's my progress so far. Any comments/feedback/criticisms are most welcome. ![]()
__________________ Regards Tony (aka HamSoles) Last edited by -ash-; 28th August 2006 at 00:02. Reason: updated thumbnail and changed title |
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| | #2 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
| A rendering
Here's a quick render done in C5PRo. I'm hoping to get some more work done on this today.
__________________ Regards Tony (aka HamSoles) |
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| | #3 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Dec 2005
Posts: 111
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Very beautiful work. rick .
__________________ P4 3.2Ghz, HT FSB 800Mhz, 1G de ram DDR2 533Mhz, Carte vidéo NVIDIA GeForce 7300 512M, HD 2x160G + HD Externe de 80G, WACOM Volito 2. Paint Shop Pro 11, Artweaver, Poser 5, Vue 6 Esprit +(LightTune, Botanica), Silo 1.42/2.0, Carrara 5.1 +(Baker, Deeper), Hexagon 2.2. |
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| | #5 (permalink) |
| Edge modeling ![]() Join Date: Dec 2005 Location: Ontario, Canada
Posts: 384
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I like it.. well done. One thing though.. He will go hungry if the points on those teeth are not turned the other direction. Most meat eaters teeth point inwards so that the more the prey pulls away the deeper the teeth will go inward and secure the grasp on its meal... Hey don't take that C&C the wrong way i just like my steak :]
__________________ daz3d forums blow chunks |
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| | #6 (permalink) | |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
| Quote:
) that I had not realised and I will be fxing the teeth so they point the other way. Cheers.
__________________ Regards Tony (aka HamSoles) | |
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| | #8 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
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Hi everyone, after living off painkillers and antibiotics all week with toothache. Didn't really feel up to anything much after a day at work. They didn't do any good anyway so the tooth came out yesterday. Pretty painful but much better today and got a chance to work on this fella. I've done some more work on the head based on feedback here and at 'subd.com. Also started to work on the body. All comments welcome. ![]() ![]()
__________________ Regards Tony (aka HamSoles) |
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| | #9 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
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And here are another couple of views...hopefully the full body pics are not too big. Let me know if they are and I'll re-size them. ![]()
__________________ Regards Tony (aka HamSoles) |
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| | #12 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
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Hi all, I'm still working on this one. Here's an update on progress. I've changed the teeth so he won't starve, (thanks Corndog ) added a few bits and generally tweaked. I think I've taken the model about as far as I want to now, so I've set up shading zones and will now take him into C5Pro for texture and bones.![]() ![]() ![]() As this is my first serious attempt at modeling something like this I'm quite pleased at how it came out. All C+C most welcome.
__________________ Regards Tony (aka HamSoles) |
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| | #14 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
| Textured version
I've been working on the textures for my sea-monster and here is the result. Done in C5Pro with procedural textures only. I wanted to see what I could do with C5's shaders only so there are no bitmaps. Please comment, all feedback and suggestions are welcome. ![]() ![]()
__________________ Regards Tony (aka HamSoles) |
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| | #18 (permalink) | |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 765
| Quote:
__________________ Regards Tony (aka HamSoles) | |
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| | #19 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Oct 2003 Location: Germany, NRW
Posts: 103
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Wow, very nice Work. The textures and the model are great. Nice.
__________________ Used Software: Carrara Studio 5 Pro Hexagon Video Studio 9 Photoshop 6 X2-Creation - for Digital Design |
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