clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > 3D Work In Progress & Finished works

3D Work In Progress & Finished works Post your 3D creation in progress and Finished works here.

Reply
 
LinkBack Thread Tools Display Modes
Old 12th December 2005, 20:37   #1 (permalink)
Doodlin' Dude
 
Nate Owens's Avatar
 
Join Date: Jul 2005
Location: South Carolina, USA
Posts: 1,005
Smile Finally - ready to run



Having made a bunch of modifications (some cosmetic, expression, etc.) I have acquired a good 3d print of this latest version. (I haven't had time to photograph the print, but here's a render + wireframe - yes, that has 214,000 + polys!) I'm not animating, and hi poly seems to produce a tighter 3d print.

Next step is sending the print to have mold made and casting into coldcast bronze resins.

Visit http://www.lumicast.com about the resin casting
The 3d print was done by this outfit http://www.alchemymodels.com
__________________

Shirts, MousePads, Stuff / The Gallery / Videos / Blog
Nate Owens is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12th December 2005, 22:01   #2 (permalink)
Moderator
 
Olivier's Avatar
 
Join Date: May 2003
Location: Grenoble
Posts: 1,873
Send a message via AIM to Olivier
Very nice model, Nate, I love his smile !
__________________
www.3dmodelisation.com
Olivier is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 00:07   #3 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,295
Send a message via ICQ to Thomas Send a message via MSN to Thomas
The problem is to have 3D printing for this kind of stuff at a low price in france..
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 00:10   #4 (permalink)
Moderator
 
Olivier's Avatar
 
Join Date: May 2003
Location: Grenoble
Posts: 1,873
Send a message via AIM to Olivier
Thomas, now it far cheapper to do this kind of model with stereolithography.
(les prix ont bien baissé, et on est précis au 100 è de mm maintenant de façon très abordable)
__________________
www.3dmodelisation.com
Olivier is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 00:14   #5 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,295
Send a message via ICQ to Thomas Send a message via MSN to Thomas
Do you know some good manufacturers about that?... well, we will talk about it on phone, it will be better ;)
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 02:56   #6 (permalink)
Boulet
 
steama's Avatar
 
Join Date: Nov 2005
Posts: 452
Very nice Nate! I noticed the text has improved from your "Flip Flops" post. What did you do to fix it?
steama is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 20:39   #7 (permalink)
Doodlin' Dude
 
Nate Owens's Avatar
 
Join Date: Jul 2005
Location: South Carolina, USA
Posts: 1,005
Flip Flop was a test render only...

Quote:
Originally Posted by steama
Very nice Nate! I noticed the text has improved from your "Flip Flops" post. What did you do to fix it?
Pretty simple...

What you saw was a file done in Hex, then opened in Carrara (exported from Hex as .obj file). I just did that to render my model to see how it looked.

I don't use Carrara (4 pro) to do anything (in this process) except use it for renders (unfortunate).

My process is to model in Hexagon, export as .stl from Hexagon, open it in a utility called AccuTrans 3D (converts from one 3D file format to another) and export out of that again as an .stl or vrml file. Accutrans will also point out and correct flopped normals, something that Hex is supposed to do, but doesn't. I also merge all objects to one object in AccuTrans 3D and export out of there as a clean .stl file to send to the 3D print service. Neither Hexagon or Carrara seems to export a usable (by the 3D print service) .stl or .vrml file.

I opened that final .stl file in Carrara to do the render you see in this thread... but even that has some artifacts (banding).

The issue seems to be exchanging Hex files to Carrara. .3ds and amapi file types seem to be more accurate than some of the others. I hope that Eovia can make their children (software products) get along with each other better.

A long-winded answer, I know... there may be other ways to do it, but this is what I figured out.
__________________

Shirts, MousePads, Stuff / The Gallery / Videos / Blog
Nate Owens is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 20:55   #8 (permalink)
Doodlin' Dude
 
Nate Owens's Avatar
 
Join Date: Jul 2005
Location: South Carolina, USA
Posts: 1,005
Affordable good quality 3D print process

Quote:
Originally Posted by Olivier
Thomas, now it far cheapper to do this kind of model with stereolithography.
(les prix ont bien baissé, et on est précis au 100 è de mm maintenant de façon très abordable)
Maybe this is true in France, but in U.S., I have gotten good results using service providers that operate the ZCorp Z510 printer. The one that I did was printed for around $250 US (my figure is 5.5 inches high and about 3 inches each side on the base).

StereoLithography quotes I got were at the lowest nearly twice as much... actually polyJet is better and even more expensive... SLA uses supports, etc. during the process. These have to be polished and ground off, and in my opinion destroys a lot of the surface texture and details. The detail is good in my Zcorp print - it is a plaster base with a binder and is pretty tough, and they can produce the print in color if you need that.

The older Zcorp printers do not do as good a job, but the Z510 is new and does a good job at a better price. Visit http://www.zcorp.com, contact them and they can tell you if they have any providers using their equipment in your area.
__________________

Shirts, MousePads, Stuff / The Gallery / Videos / Blog
Nate Owens is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th December 2005, 23:32   #9 (permalink)
Moderator
 
Olivier's Avatar
 
Join Date: May 2003
Location: Grenoble
Posts: 1,873
Send a message via AIM to Olivier
Thanks, Nate for all these infos. I don't know this ZCorp, but it seems veruy efficient.
I usually use Amapi for STL, but Hexagon does the same thing. You have to verify the normals before exporting : just disable the double-side display in the bottom of the screen, and flip the bad polys.
When you have time, post a photo of your model ! It will be a pleasure to see the real model
__________________
www.3dmodelisation.com
Olivier is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14th December 2005, 09:00   #10 (permalink)
Pixar want to hire me!
 
JuST's Avatar
 
Join Date: Jul 2005
Location: Braunschweig, Germany
Posts: 500
Send a message via ICQ to JuST
Yes I think so too. Very well done.
JuST is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14th December 2005, 18:38   #11 (permalink)
Doodlin' Dude
 
Nate Owens's Avatar
 
Join Date: Jul 2005
Location: South Carolina, USA
Posts: 1,005
W00t Photos of the 3D print of The Horseman

Quote:
Originally Posted by Olivier
When you have time, post a photo of your model ! It will be a pleasure to see the real model


These are close and heavily side lit. The texture goes with the character, and is not at all objectionable. I think it will not be too obvious in the next step... casting into resin with a bronze look. He's only 5.5 inches high.
__________________

Shirts, MousePads, Stuff / The Gallery / Videos / Blog
Nate Owens is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14th December 2005, 20:14   #12 (permalink)
Boulet
 
steama's Avatar
 
Join Date: Nov 2005
Posts: 452
Wow, I think you work is so cool. Thanks for sharing!

Stan
steama is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 23:08.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel